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Witch Hunter: Are you playing? Yes? No? Why?
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<blockquote data-quote="HalWhitewyrm" data-source="post: 4386639" data-attributes="member: 4046"><p>Paradigm Concept's <a href="http://www.paradigmconcepts.com/store/index.php?main_page=product_info&products_id=32&zenid=18eaea69dbf6b378db36fb370aa2cfcd" target="_blank">Witch Hunter: The Invisible World</a> got 3 ENnies noms (Best Game, Best Rules, Best Product), which I think is awesome as I love the game: swashbuckling adventure, religious-themed horror, late 17th century alt-history with a Colonial America focus; this game just had to be mine.</p><p></p><p>Problem is, beyond <a href="http://darkprovidence.net/" target="_blank">Dark Providence</a> (the WH organized play campaign run by PCI) players, I can't seem to find many who are playing the game and talking about it. Which is a shame because the game is very good: the setting is very compeling with a strong background history and a lot of complexity in its treatment of the topic of religiously-themed horror, an easy-to-use system based on d10 dice pools (comparisons to oWoD are not that far off) that does what it needs to do and makes off-the-cuff extrapolation a snap, and even narrative-focused rules mechanics (for the story game-loving crowd) that make a character more than just attributes and equipment. </p><p></p><p>To that you can add the organized play support at cons and game days, plus the adventures are all available for free to either play the Dark Providence campaign at home, in case you don't care for that aspect, simply use them to play home games, giving you free, instant play opportunities right off the bat. This month also saw the release of The Grand Tome of Adversaries, a book of enemies for the heroes that includes forbidden societies, lots of critters and detailed rules for critter-creation, all exquisitely presented with tons of story material to give context and generate play hooks.</p><p></p><p>I think Witch Hunter is a fantastic game that deserves more recognition and promotion, so in that interest I ask, who's playing out there? I know there's another member currently playing as he had a thread going last month or so, but who else. If you are playing/have played Witch Hunter, let us know about it and share your game experiences. If you are planning/looking to play Witch Hunter, let us know as well. And if you haven't played it, tell us and expand on why.</p><p></p><p>I'll come back later and talk about my current WH game as well.</p></blockquote><p></p>
[QUOTE="HalWhitewyrm, post: 4386639, member: 4046"] Paradigm Concept's [URL="http://www.paradigmconcepts.com/store/index.php?main_page=product_info&products_id=32&zenid=18eaea69dbf6b378db36fb370aa2cfcd"]Witch Hunter: The Invisible World[/URL] got 3 ENnies noms (Best Game, Best Rules, Best Product), which I think is awesome as I love the game: swashbuckling adventure, religious-themed horror, late 17th century alt-history with a Colonial America focus; this game just had to be mine. Problem is, beyond [URL="http://darkprovidence.net/"]Dark Providence[/URL] (the WH organized play campaign run by PCI) players, I can't seem to find many who are playing the game and talking about it. Which is a shame because the game is very good: the setting is very compeling with a strong background history and a lot of complexity in its treatment of the topic of religiously-themed horror, an easy-to-use system based on d10 dice pools (comparisons to oWoD are not that far off) that does what it needs to do and makes off-the-cuff extrapolation a snap, and even narrative-focused rules mechanics (for the story game-loving crowd) that make a character more than just attributes and equipment. To that you can add the organized play support at cons and game days, plus the adventures are all available for free to either play the Dark Providence campaign at home, in case you don't care for that aspect, simply use them to play home games, giving you free, instant play opportunities right off the bat. This month also saw the release of The Grand Tome of Adversaries, a book of enemies for the heroes that includes forbidden societies, lots of critters and detailed rules for critter-creation, all exquisitely presented with tons of story material to give context and generate play hooks. I think Witch Hunter is a fantastic game that deserves more recognition and promotion, so in that interest I ask, who's playing out there? I know there's another member currently playing as he had a thread going last month or so, but who else. If you are playing/have played Witch Hunter, let us know about it and share your game experiences. If you are planning/looking to play Witch Hunter, let us know as well. And if you haven't played it, tell us and expand on why. I'll come back later and talk about my current WH game as well. [/QUOTE]
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