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Witch Hunter: Are you playing? Yes? No? Why?
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<blockquote data-quote="BluSponge" data-source="post: 4386862" data-attributes="member: 916"><p>I purchased the game when it came out, though I'll admit my motivation was mainly to use it as an add on to the Savage Worlds of Solomon Kane. The two settings are separated by about 75 years of history, but a lot of the concepts translate rather seamlessly.</p><p></p><p>In general, I like the game. I can't say I've played it more than a handful of times, but those events (Dark Providence premier at DragonCon 2007) were fun. My only critique was that the GMs didn't hand out enough hero points to really give the game that over the top swashbuckling feel (I was coming down off of a 5-year long 7th Sea campaign, so I'm biased). The mechanics hew closer to Storyteller than any other RPG I'm familiar with, and there are plenty of character options. I would love to play in a regular campaign. As a GM, I prefer SK mainly because it doesn't take too many gross liberties with history, which WH does for a variety of reasons. But I could get over that really quick. I love the fact that bad guys come in three flavors: minions, lieutenants, and villains. At Origins, I had a long discussion about the game and its future with the Paradigm guys and walked away with the <em>Grand Tome of Adversaries</em> and <em>A Child's Game</em>. They really have some great plans for the game and I want to support them as much as I can.</p><p></p><p></p><p></p><p>That makes perfect sense to me. For escapist fun, [sarcasm]you can't beat playing a free black in colonial America[/sarcasm].</p><p></p><p></p><p></p><p>It doesn't really...yet. The Blessed and the Damned book is supposed to open this up a lot more, and they are working on a book for Africa. I'm hoping they get it out sooner rather than later, as I think a North African/Mediterranean/Palestine based campaign for Witch Hunter OR Solomon Kane would be fantastic! One of my biggest gripes about the core book is that, while it mentions them in passing, it doesn't offer any Muslim themed witch hunter organizations. That makes sense as the game is currently focused on Europe and the New World, but it doesn't exactly offer any support for non-European themed games.</p><p></p><p>Tom</p></blockquote><p></p>
[QUOTE="BluSponge, post: 4386862, member: 916"] I purchased the game when it came out, though I'll admit my motivation was mainly to use it as an add on to the Savage Worlds of Solomon Kane. The two settings are separated by about 75 years of history, but a lot of the concepts translate rather seamlessly. In general, I like the game. I can't say I've played it more than a handful of times, but those events (Dark Providence premier at DragonCon 2007) were fun. My only critique was that the GMs didn't hand out enough hero points to really give the game that over the top swashbuckling feel (I was coming down off of a 5-year long 7th Sea campaign, so I'm biased). The mechanics hew closer to Storyteller than any other RPG I'm familiar with, and there are plenty of character options. I would love to play in a regular campaign. As a GM, I prefer SK mainly because it doesn't take too many gross liberties with history, which WH does for a variety of reasons. But I could get over that really quick. I love the fact that bad guys come in three flavors: minions, lieutenants, and villains. At Origins, I had a long discussion about the game and its future with the Paradigm guys and walked away with the [I]Grand Tome of Adversaries[/I] and [I]A Child's Game[/I]. They really have some great plans for the game and I want to support them as much as I can. That makes perfect sense to me. For escapist fun, [sarcasm]you can't beat playing a free black in colonial America[/sarcasm]. It doesn't really...yet. The Blessed and the Damned book is supposed to open this up a lot more, and they are working on a book for Africa. I'm hoping they get it out sooner rather than later, as I think a North African/Mediterranean/Palestine based campaign for Witch Hunter OR Solomon Kane would be fantastic! One of my biggest gripes about the core book is that, while it mentions them in passing, it doesn't offer any Muslim themed witch hunter organizations. That makes sense as the game is currently focused on Europe and the New World, but it doesn't exactly offer any support for non-European themed games. Tom [/QUOTE]
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