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Witcher 4 Trailer, A Few Musings
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 9536397" data-attributes="member: 710"><p>That might be the biggest challenge, crafting new characters that we'll be as fond off as the ones we know from the past. That said, in Cyberpunk they pulled that off pretty well. The difference really is that more players have already expectations and favorites and might need some more convincing than on a first franchise entry.</p><p></p><p>Do we know if it will remain 3rd person view or they switch to 1PV like in Cyberpunk? For Cyberpunk, first person view was used really effectively IMO. There are always people that want 3PV, but I never felt as immersed into a character and the scene than as V. Their way of having you lock eyes with people (or not, depending on where you look, too), seeing their facial expressions the way you would if you were really there... That was really another level I hadn't seen before.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 9536397, member: 710"] That might be the biggest challenge, crafting new characters that we'll be as fond off as the ones we know from the past. That said, in Cyberpunk they pulled that off pretty well. The difference really is that more players have already expectations and favorites and might need some more convincing than on a first franchise entry. Do we know if it will remain 3rd person view or they switch to 1PV like in Cyberpunk? For Cyberpunk, first person view was used really effectively IMO. There are always people that want 3PV, but I never felt as immersed into a character and the scene than as V. Their way of having you lock eyes with people (or not, depending on where you look, too), seeing their facial expressions the way you would if you were really there... That was really another level I hadn't seen before. [/QUOTE]
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