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<blockquote data-quote="painandgreed" data-source="post: 3396099" data-attributes="member: 24969"><p>It's isn't something a player ought to know and the time we played it, we didn't know it. However, it all became too clear as the scene was played out. Perhaps our DM mishandled it, but it also seems from what everybody else is saying that most other DMs did also or that is simply the way the adventure is written. Give the player the opportunity and they will come up with a wealth of ideas. Given that there are several people trying to outthink the DM, chances are one of them will come up with a decent idea that will not be prepared for and the DM will have no choice but to shown his railroad hand. Avoid the scene. Have them watch it from some other part of the castle or something while fighting things they can handle. But don't give them a chance to change things and then not let things change when they manage it.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 3396099, member: 24969"] It's isn't something a player ought to know and the time we played it, we didn't know it. However, it all became too clear as the scene was played out. Perhaps our DM mishandled it, but it also seems from what everybody else is saying that most other DMs did also or that is simply the way the adventure is written. Give the player the opportunity and they will come up with a wealth of ideas. Given that there are several people trying to outthink the DM, chances are one of them will come up with a decent idea that will not be prepared for and the DM will have no choice but to shown his railroad hand. Avoid the scene. Have them watch it from some other part of the castle or something while fighting things they can handle. But don't give them a chance to change things and then not let things change when they manage it. [/QUOTE]
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