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*Pathfinder & Starfinder
With 5e here, what will 4e be remembered for?
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<blockquote data-quote="thewok" data-source="post: 6337169" data-attributes="member: 60907"><p>I first heard of the Holy Trinity in EQ. It was tank, healer and support. Specifically, the Holy Trinity was Warrior, Cleric and Shaman. Out of a six-man group, those were they ultimate three classes with which to start. The warrior and cleric for obvious reasons, and the shaman for hastes and slows. Then, the other three roles could be all DPS, or you could add a bard or ranger for pulling or an enchanter for CC on huge groups.</p><p></p><p>That was the original Holy Trinity. It wasn't meant to be the only roles in the game so much as the basis of the ultimate or most optimal groups.</p><p></p><p>If it were me, I'd remove "DPS" as part of the Trinity and put support back in its rightful place. Then, I'd make damage purely a function of fulfilling your main role in combat.</p></blockquote><p></p>
[QUOTE="thewok, post: 6337169, member: 60907"] I first heard of the Holy Trinity in EQ. It was tank, healer and support. Specifically, the Holy Trinity was Warrior, Cleric and Shaman. Out of a six-man group, those were they ultimate three classes with which to start. The warrior and cleric for obvious reasons, and the shaman for hastes and slows. Then, the other three roles could be all DPS, or you could add a bard or ranger for pulling or an enchanter for CC on huge groups. That was the original Holy Trinity. It wasn't meant to be the only roles in the game so much as the basis of the ultimate or most optimal groups. If it were me, I'd remove "DPS" as part of the Trinity and put support back in its rightful place. Then, I'd make damage purely a function of fulfilling your main role in combat. [/QUOTE]
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Community
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With 5e here, what will 4e be remembered for?
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