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With Only 4 Ability Scores, How Would You Handle Spellcasting Abilities (+)
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<blockquote data-quote="Mephista" data-source="post: 9313762" data-attributes="member: 6786252"><p>I'd ditch WIS entirely and go with INT and CHA. Wisdom is basically the notice-things-attribute (thus perception, insight, Survival, etc), common sense, willpower to resist things, and more all rolled into one uber stat. But skills are now decoupled from attributes, so there's no need to keep the association. Roll Charisma if you want to keep focused on looking for things over a long time, or roll Intelligence for clue hunting. Give you different approaches for looking for things depending on how your character acts instead of always "roll WIS+perception" every bloody time.</p><p></p><p>Then clerics and druids and rangers can now be INT-based classes. I like the Religion skill class and the Nature skill class to actually be good at their studies. And I want Ranger to be INT mostly because it fits better than CHA.</p><p></p><p>Alternatively, don't assign attributes to classes, instead assign to spell types. Damage and control/debuffs use INT, heals and buffs use WIS. If a Fighter wants to smash things in melee AND be good at ranged, they can take both STR and DEX. So, if you want to damage and heal, invest in both.</p><p></p><p>EDIT - oh, and yeah, merge CON and STR. Make every stat as good as DEX is right now.</p></blockquote><p></p>
[QUOTE="Mephista, post: 9313762, member: 6786252"] I'd ditch WIS entirely and go with INT and CHA. Wisdom is basically the notice-things-attribute (thus perception, insight, Survival, etc), common sense, willpower to resist things, and more all rolled into one uber stat. But skills are now decoupled from attributes, so there's no need to keep the association. Roll Charisma if you want to keep focused on looking for things over a long time, or roll Intelligence for clue hunting. Give you different approaches for looking for things depending on how your character acts instead of always "roll WIS+perception" every bloody time. Then clerics and druids and rangers can now be INT-based classes. I like the Religion skill class and the Nature skill class to actually be good at their studies. And I want Ranger to be INT mostly because it fits better than CHA. Alternatively, don't assign attributes to classes, instead assign to spell types. Damage and control/debuffs use INT, heals and buffs use WIS. If a Fighter wants to smash things in melee AND be good at ranged, they can take both STR and DEX. So, if you want to damage and heal, invest in both. EDIT - oh, and yeah, merge CON and STR. Make every stat as good as DEX is right now. [/QUOTE]
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With Only 4 Ability Scores, How Would You Handle Spellcasting Abilities (+)
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