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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Emerikol" data-source="post: 5984267" data-attributes="member: 6698278"><p>I think D&D is not for everyone. I'm just saying that D&D is popular for a lot of people. That smart business would say that they should satisfy those people. I am amazed to meet people who seem to be saying that they weren't happy with D&D until 4e. That says to me that you really never liked D&D. I mean if you disliked it for thirty years wow.</p><p></p><p>Also if just changing the numerical value of a saving throw counts as a major change to the way the game works then what can I say. You missed my point. BAB changed too a good bit. The basic structure of the game though looks the same. They added a skill system and feats and extended cleric spells to 9. Thats the structural change. </p><p></p><p>It looks to me like they are trying real hard in 5e to do what I've suggested. To me that is the proof in the pudding that they get what I'm saying even if a lot of 4e people don't. </p><p></p><p>Here are things that I believe would sink D&D 5e on launch if true</p><p>1. No vancian wizard exists. (Others can exist but that needs to exist) </p><p>2. Wizard with only 9 spells active at any time.</p><p>3. Fighters that can't be played without daily powers.</p><p>4. Martial healing baked into the game and hard to remove</p></blockquote><p></p>
[QUOTE="Emerikol, post: 5984267, member: 6698278"] I think D&D is not for everyone. I'm just saying that D&D is popular for a lot of people. That smart business would say that they should satisfy those people. I am amazed to meet people who seem to be saying that they weren't happy with D&D until 4e. That says to me that you really never liked D&D. I mean if you disliked it for thirty years wow. Also if just changing the numerical value of a saving throw counts as a major change to the way the game works then what can I say. You missed my point. BAB changed too a good bit. The basic structure of the game though looks the same. They added a skill system and feats and extended cleric spells to 9. Thats the structural change. It looks to me like they are trying real hard in 5e to do what I've suggested. To me that is the proof in the pudding that they get what I'm saying even if a lot of 4e people don't. Here are things that I believe would sink D&D 5e on launch if true 1. No vancian wizard exists. (Others can exist but that needs to exist) 2. Wizard with only 9 spells active at any time. 3. Fighters that can't be played without daily powers. 4. Martial healing baked into the game and hard to remove [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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