Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 5984409" data-attributes="member: 3400"><p>I don't really need a mechanical justification for this. Heroic tales and myths often have scenes like this and, inspired by those, I'm confident DMs have been doing the very same for decades before 4e came along. Nor does 1e actively discourage it. The 1e DMG describes placement of treasure as rewards from the perspective of loot primarily, yes, but the important theme of that text is that magic placement should be logical and should be taken with care and that awards should feel earned and not cheap. I would argue that handing out the Sword of Kas to a 1st level adventurer about to enter the Caves of Chaos isn't appropriate care but having a mentor or other mysterious NPC give the PCs the magical gewgaw needed to fulfill the quest, even if powerful, is doing so. </p><p></p><p></p><p></p><p>That depends on what the campaign's theme really is. "Thematic play" is essentially meaningless without a qualification of what the campaign's themes are. If one of the themes is that the world is a dangerous place and trouble could lurk around any corner, then the wandering monster makes great sense. That may be grittier than your preferred view of a campaign's themes, but plenty of players seem to like it.</p></blockquote><p></p>
[QUOTE="billd91, post: 5984409, member: 3400"] I don't really need a mechanical justification for this. Heroic tales and myths often have scenes like this and, inspired by those, I'm confident DMs have been doing the very same for decades before 4e came along. Nor does 1e actively discourage it. The 1e DMG describes placement of treasure as rewards from the perspective of loot primarily, yes, but the important theme of that text is that magic placement should be logical and should be taken with care and that awards should feel earned and not cheap. I would argue that handing out the Sword of Kas to a 1st level adventurer about to enter the Caves of Chaos isn't appropriate care but having a mentor or other mysterious NPC give the PCs the magical gewgaw needed to fulfill the quest, even if powerful, is doing so. That depends on what the campaign's theme really is. "Thematic play" is essentially meaningless without a qualification of what the campaign's themes are. If one of the themes is that the world is a dangerous place and trouble could lurk around any corner, then the wandering monster makes great sense. That may be grittier than your preferred view of a campaign's themes, but plenty of players seem to like it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
Top