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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Neonchameleon" data-source="post: 5992807" data-attributes="member: 87792"><p>It's as close as what the 4e fighter player is thinking to their PC. "I want to get over there and **** him with my sword." And how this happens is what's lined up in the rulebooks. The fighter only starts caring about 'I can't use this daily again' if you step out of character.</p><p></p><p>There is no difference here. Except that the nice stuff and detailed emulation is no longer restricted to the casters.</p><p></p><p></p><p></p><p></p><p>No you don't. You base your opinion on <em>the results of your little gaming group</em>. I base mine on the first hand reports from <em>his</em>. I also base mine on the gaming environment around at the time. And other games that in fact <em>are</em> process-sims. </p><p></p><p></p><p></p><p>Well, yes. Some people try to make the argument that hp are explicit wounds. </p><p></p><p></p><p></p><p>I'm sorry that you have such limitations.</p><p></p><p></p><p></p><p>Complete and utter nonsense. 4e is playable straight out of the book. If you find it unusable, that merely reflects the capabilities of your group. And apparently, just as you feel able to speak for Gygax and his table, you feel able to speak for all roleplayers everywhere. Rather than accepting that you fail at this when many do not.</p><p></p><p></p><p></p><p>Indeed it does. 3E was the version of D&D written by non-kinaesthetic process sim people for non-kinaesthetic process sim people.</p><p></p><p></p><p></p><p>You mean GURPS, Rolemaster, Runequest, Chivalry and Sorcery, et. al? The way they did in the 1980s? And GURPS certainly does process-sim a lot better than 3.X ever did.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5992807, member: 87792"] It's as close as what the 4e fighter player is thinking to their PC. "I want to get over there and **** him with my sword." And how this happens is what's lined up in the rulebooks. The fighter only starts caring about 'I can't use this daily again' if you step out of character. There is no difference here. Except that the nice stuff and detailed emulation is no longer restricted to the casters. No you don't. You base your opinion on [I]the results of your little gaming group[/I]. I base mine on the first hand reports from [I]his[/I]. I also base mine on the gaming environment around at the time. And other games that in fact [I]are[/I] process-sims. Well, yes. Some people try to make the argument that hp are explicit wounds. I'm sorry that you have such limitations. Complete and utter nonsense. 4e is playable straight out of the book. If you find it unusable, that merely reflects the capabilities of your group. And apparently, just as you feel able to speak for Gygax and his table, you feel able to speak for all roleplayers everywhere. Rather than accepting that you fail at this when many do not. Indeed it does. 3E was the version of D&D written by non-kinaesthetic process sim people for non-kinaesthetic process sim people. You mean GURPS, Rolemaster, Runequest, Chivalry and Sorcery, et. al? The way they did in the 1980s? And GURPS certainly does process-sim a lot better than 3.X ever did. [/QUOTE]
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