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General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Emerikol" data-source="post: 5995996" data-attributes="member: 6698278"><p>I suppose because process is part of the immersion of many people. They tried your approach and lost at least half if not more of their playerbase. </p><p></p><p></p><p></p><p>Well hopefully the powers are written to be situationally relevant. I do think when standing toe to toe and slugging it out though what else is there but attack for a martial character? I guess this is one of those situations where you are bothered and I'm not. That is ok. </p><p></p><p></p><p>I don't think your system would bother me from a dissociative perspective. On the WOTC board I did propose a crit-like mechanic. Whenever the fighter exceeded the enemies AC by a certain number they go to use a manuever from a pool. You could have more advanced manuevers have a higher difference number. This produces the same result ultimately. It is though out of the hands of the fighter WHEN it will happen but the fighter still chooses what he does when he gets an opening.</p><p></p><p>Basically the dice determine fate which is far more palatable to me than letting the player dictate fate.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 5995996, member: 6698278"] I suppose because process is part of the immersion of many people. They tried your approach and lost at least half if not more of their playerbase. Well hopefully the powers are written to be situationally relevant. I do think when standing toe to toe and slugging it out though what else is there but attack for a martial character? I guess this is one of those situations where you are bothered and I'm not. That is ok. I don't think your system would bother me from a dissociative perspective. On the WOTC board I did propose a crit-like mechanic. Whenever the fighter exceeded the enemies AC by a certain number they go to use a manuever from a pool. You could have more advanced manuevers have a higher difference number. This produces the same result ultimately. It is though out of the hands of the fighter WHEN it will happen but the fighter still chooses what he does when he gets an opening. Basically the dice determine fate which is far more palatable to me than letting the player dictate fate. [/QUOTE]
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Community
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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