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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Ahnehnois" data-source="post: 6006245" data-attributes="member: 17106"><p>When he uses the ability, presumably he's devoting an unusual amount of attention to it or trying harder; his CS dice are a representation of how skilled he is and thus how effectively he is able to use his time in this context.</p><p></p><p>I believe you are articulating how poorly written the ability is, as with the poison thing. Yes, obviously, you should probably have to declare any form of reactionary defense before you know these things for balance as well as for plausibility. That's how every reaction mechanic I've seen works, and I assumed it would be how this would work, and if I were running it that would have been an automatic ruling. I'm giving them the benefit of the doubt that they'll fix it because it's a playtest. It is a problem.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6006245, member: 17106"] When he uses the ability, presumably he's devoting an unusual amount of attention to it or trying harder; his CS dice are a representation of how skilled he is and thus how effectively he is able to use his time in this context. I believe you are articulating how poorly written the ability is, as with the poison thing. Yes, obviously, you should probably have to declare any form of reactionary defense before you know these things for balance as well as for plausibility. That's how every reaction mechanic I've seen works, and I assumed it would be how this would work, and if I were running it that would have been an automatic ruling. I'm giving them the benefit of the doubt that they'll fix it because it's a playtest. It is a problem. [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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