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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Neonchameleon" data-source="post: 6013472" data-attributes="member: 87792"><p>Honestly, I find 4e one of the easiest games to balance those things in.</p><p></p><p></p><p></p><p>When someone is tripped they don't spend six seconds face down. At least not if they don't want to die. A second <em>at most</em>. It's called prone because that's an evocative term that covers a lot of what happens (trips for one thing can knock people onto their back as well as their front). 'Sprawling' might be a more accurate term - but prone covers most of it and does the job pretty well.</p><p></p><p>Every single successful trip knocks someone face down? Tell me another one.</p><p></p><p></p><p></p><p>Definitely nothing about catching on fire. But as for lighting. And? The fireball should be self-igniting. The major issue is expansion and displacement. Oh, and the fireball counting hitting the water as hitting something and exploding prematurely.</p><p></p><p></p><p></p><p>This all depends on the metaphysics of fire elementals. To me a fireball that damages a fire elemental but makes it run hotter is much cooler than one where nothing at all happens.</p><p></p><p></p><p></p><p>Dead easy. You convince him someone else has used magic on him. Works well when combined with <a href="http://en.wikipedia.org/wiki/Gaslighting" target="_blank">Gaslighting</a>.</p><p></p><p></p><p></p><p>And if you look at <em>any example skill challenge in 4e</em> there is a list of allowed skills. This is not an issue.</p><p></p><p></p><p></p><p>Warrior's Urging is a level 23 Encounter Power that can accurately be described as Improved Come And Get It - it is <em>exactly</em> like CAGI other than being one square wider in effect and doing [1W] more damage. And you pick up at level 23 - the level most people trade in their level 7 encounter power. So other than Come And Get It/Improved Come And Get It, name me a power.</p><p></p><p>I mentioned a second power that is modelled on and intended to be the upgraded version of the first. I can not think of a third such martial ability in the entire game.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6013472, member: 87792"] Honestly, I find 4e one of the easiest games to balance those things in. When someone is tripped they don't spend six seconds face down. At least not if they don't want to die. A second [I]at most[/I]. It's called prone because that's an evocative term that covers a lot of what happens (trips for one thing can knock people onto their back as well as their front). 'Sprawling' might be a more accurate term - but prone covers most of it and does the job pretty well. Every single successful trip knocks someone face down? Tell me another one. Definitely nothing about catching on fire. But as for lighting. And? The fireball should be self-igniting. The major issue is expansion and displacement. Oh, and the fireball counting hitting the water as hitting something and exploding prematurely. This all depends on the metaphysics of fire elementals. To me a fireball that damages a fire elemental but makes it run hotter is much cooler than one where nothing at all happens. Dead easy. You convince him someone else has used magic on him. Works well when combined with [URL="http://en.wikipedia.org/wiki/Gaslighting"]Gaslighting[/URL]. And if you look at [I]any example skill challenge in 4e[/I] there is a list of allowed skills. This is not an issue. Warrior's Urging is a level 23 Encounter Power that can accurately be described as Improved Come And Get It - it is [I]exactly[/I] like CAGI other than being one square wider in effect and doing [1W] more damage. And you pick up at level 23 - the level most people trade in their level 7 encounter power. So other than Come And Get It/Improved Come And Get It, name me a power. I mentioned a second power that is modelled on and intended to be the upgraded version of the first. I can not think of a third such martial ability in the entire game. [/QUOTE]
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