Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jrowland" data-source="post: 6014149" data-attributes="member: 94389"><p>I understand. Fluff is such a crap word. Its why throughout my posts I try to insert narrative, concept, ideas, etc. "Fluff" in my descriptions is simply non-mechanics...the other stuff. </p><p></p><p>I have also said, mechanics can lead to a change in fluff...I don't argue that. But the idea, only that the concepts (fluff) come first.</p><p></p><p>For example:</p><p></p><p>1) I like Fantasy Stories. Wouldn't it be cool to have a game where you are a character in a fantasy story.</p><p></p><p>2) Here is a set of mechanics that can do what I want in point 1 (D&D mechanic playtest 1)</p><p></p><p>3) Hmmm...that is not what I had in mind. I like the skills, but the classes don't seem robust enough for the characters I had in mind.</p><p></p><p>4) ok...here are some mechanics to express what want in points 1 and 3.</p><p></p><p>etc etc</p><p></p><p>Imagine just starting with mechanics:</p><p></p><p>1) Here are a bunch of mechanics that generate reults</p><p></p><p>2) what do these results mean? Can it work for fantasy? I like fantasy stories. How can "1d20+wisdom bonus" reflect a fantasy story?</p><p></p><p>its wonky.</p><p></p><p>The concept, the idea, the goal, the ever lovin fluff comes first. It might <em>only</em> be a rough idea (I like fantasy, lets make a game), a more robust concept (I love Jack Vance stories , lets make that into a game), or very detailed concepts (I love D&D, lets recreate it in a new edition that appeals to players of all editions). In all cases, the fluff comes first.</p><p></p><p>You have to know what a wizard is and what it is not, and that the game needs a wizard before you can design (mechanically) a wizard.</p></blockquote><p></p>
[QUOTE="jrowland, post: 6014149, member: 94389"] I understand. Fluff is such a crap word. Its why throughout my posts I try to insert narrative, concept, ideas, etc. "Fluff" in my descriptions is simply non-mechanics...the other stuff. I have also said, mechanics can lead to a change in fluff...I don't argue that. But the idea, only that the concepts (fluff) come first. For example: 1) I like Fantasy Stories. Wouldn't it be cool to have a game where you are a character in a fantasy story. 2) Here is a set of mechanics that can do what I want in point 1 (D&D mechanic playtest 1) 3) Hmmm...that is not what I had in mind. I like the skills, but the classes don't seem robust enough for the characters I had in mind. 4) ok...here are some mechanics to express what want in points 1 and 3. etc etc Imagine just starting with mechanics: 1) Here are a bunch of mechanics that generate reults 2) what do these results mean? Can it work for fantasy? I like fantasy stories. How can "1d20+wisdom bonus" reflect a fantasy story? its wonky. The concept, the idea, the goal, the ever lovin fluff comes first. It might [I]only[/I] be a rough idea (I like fantasy, lets make a game), a more robust concept (I love Jack Vance stories , lets make that into a game), or very detailed concepts (I love D&D, lets recreate it in a new edition that appeals to players of all editions). In all cases, the fluff comes first. You have to know what a wizard is and what it is not, and that the game needs a wizard before you can design (mechanically) a wizard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
Top