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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="Tony Vargas" data-source="post: 6015830" data-attributes="member: 996"><p>And we're back to debating terminology. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Y'know, this discussion does make me think that, as improbably ambitious as the 5e something-for-everybody mandate sounds, it might not be as foolish as all that. If they're serious about it and stick to looking for 'good' bits of each ed, rather than trying vainly to address the loudest and most recent criticisms, they might at least avoid some of the many red herrings and overblown non-issues that get bandied about.</p><p></p><p>Though this is not such an example, this does remind me of another phenomenon of edition-war contradiction.</p><p></p><p>You have a complaint made about one edition that is as or more true of the edition being championed, yet the same complaint is denied on the same grounds when that's pointed out. </p><p></p><p>The instance you reminded me of is the idea that systems 'force' players to do something. Obviously, as you point out, they don't. But, if a system rewards something someone doesn't like, they'll say that it 'forces' it. Then, they'll defend their own system over-rewarding something by saying that a system /can't/ force anything.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6015830, member: 996"] And we're back to debating terminology. ;) Y'know, this discussion does make me think that, as improbably ambitious as the 5e something-for-everybody mandate sounds, it might not be as foolish as all that. If they're serious about it and stick to looking for 'good' bits of each ed, rather than trying vainly to address the loudest and most recent criticisms, they might at least avoid some of the many red herrings and overblown non-issues that get bandied about. Though this is not such an example, this does remind me of another phenomenon of edition-war contradiction. You have a complaint made about one edition that is as or more true of the edition being championed, yet the same complaint is denied on the same grounds when that's pointed out. The instance you reminded me of is the idea that systems 'force' players to do something. Obviously, as you point out, they don't. But, if a system rewards something someone doesn't like, they'll say that it 'forces' it. Then, they'll defend their own system over-rewarding something by saying that a system /can't/ force anything. [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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