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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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<blockquote data-quote="pemerton" data-source="post: 6017705" data-attributes="member: 42582"><p>I think that many (most? all?) those who play high level D&D and don't find casters overshadowing martial types are using a <em>lot</em> of GM force to shut down the casters, as per your post and Ahnehnois's.</p><p></p><p>How would I know whether such a game was D&D (and which edition?), HeroWars/Quest, RuneQuest, Rolemaster, HARP, Fantasy HERO, Burning Wheel, etc?</p><p></p><p>I mean, if the freeform wizard says "I blast X with magical fire" is that Burning Hands, Fireball or Meteor Swarm? And if the player of X retorts "I dodge" the fire, is that hit points, or a Reflex save, or something else? And what happens when the player of the fighter says, after someone else narrates a weapon blow against said fighter, responds "I focus on why I have to win this fight, pull myself together and press on"? When you add "the rules" back in, what does that amount to? Hit point loss that leaves the fighter above zero hp? Second wind? Warlord healing? Stunned Manoeuvring (a Rolemaster skill). Mere colour (as it would be in RuneQuest, I think)?</p><p></p><p>All these games are presenting much the same fiction, although via different systems. There is no 1:1 fiction:system correspondence.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6017705, member: 42582"] I think that many (most? all?) those who play high level D&D and don't find casters overshadowing martial types are using a [I]lot[/I] of GM force to shut down the casters, as per your post and Ahnehnois's. How would I know whether such a game was D&D (and which edition?), HeroWars/Quest, RuneQuest, Rolemaster, HARP, Fantasy HERO, Burning Wheel, etc? I mean, if the freeform wizard says "I blast X with magical fire" is that Burning Hands, Fireball or Meteor Swarm? And if the player of X retorts "I dodge" the fire, is that hit points, or a Reflex save, or something else? And what happens when the player of the fighter says, after someone else narrates a weapon blow against said fighter, responds "I focus on why I have to win this fight, pull myself together and press on"? When you add "the rules" back in, what does that amount to? Hit point loss that leaves the fighter above zero hp? Second wind? Warlord healing? Stunned Manoeuvring (a Rolemaster skill). Mere colour (as it would be in RuneQuest, I think)? All these games are presenting much the same fiction, although via different systems. There is no 1:1 fiction:system correspondence. [/QUOTE]
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With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
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