Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ahnehnois" data-source="post: 6018137" data-attributes="member: 17106"><p>In practice, it's a lot more than a third, because of the conventions of starting at 1st level and earning advancement. (Nor would I expect the game to cater to high level play as much as low level play in any level-based system). In any case, I'd say yes, a third is a pretty big "spot".</p><p></p><p>For example, I find that in playing Civilization 4, my "sweet spot" is playing on one of two difficulty levels (out of roughly ten), with one of a couple of civilizations (out of dozens), and with a variety of options and mods. Any other way, I don't enjoy it. That's a lot smaller sweet spot, but it's still a great game.</p><p></p><p>I don't think that an adventure prepared independently of a group of characters should be expected to work very well with those characters, regardless of what they are. Certainly not without a lot of alteration and interpretation. D&D is just too open-ended.</p><p></p><p>I don't really agree with that either. If a player plays a wizard with 3 Int, it shouldn't work. If a party plays all bards, they shouldn't be able to take out an all fighter party in melee.</p><p></p><p>In fact, the "gamist" aspect of rpgs is precisely this: player choices should matter.</p><p></p><p>If all available player choices (at any stage of the game) are assured an equal chance of success, the game has failed on that level.</p><p></p><p>That I disagree with only slightly less. Chess, for example, is a very balanced game, but queens clearly aren't equal to pawns. Much of chess strategy, however, revolves around what you do with your pawns. And fighters are much more interesting to play than a pawn would be.</p><p></p><p>I would argue that if I'm playing a wizard and I make it to really high level and I can't do a variety of things that are utterly beyond what a nonmagical character (of any level can do), I'm not playing a fantasy rpg. You can tack limitations on magic (which D&D in general and 3e in particular don't do a lot of), but it should be break the laws of the game world and be open-ended, and, on some fundamental level, unbalanced.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6018137, member: 17106"] In practice, it's a lot more than a third, because of the conventions of starting at 1st level and earning advancement. (Nor would I expect the game to cater to high level play as much as low level play in any level-based system). In any case, I'd say yes, a third is a pretty big "spot". For example, I find that in playing Civilization 4, my "sweet spot" is playing on one of two difficulty levels (out of roughly ten), with one of a couple of civilizations (out of dozens), and with a variety of options and mods. Any other way, I don't enjoy it. That's a lot smaller sweet spot, but it's still a great game. I don't think that an adventure prepared independently of a group of characters should be expected to work very well with those characters, regardless of what they are. Certainly not without a lot of alteration and interpretation. D&D is just too open-ended. I don't really agree with that either. If a player plays a wizard with 3 Int, it shouldn't work. If a party plays all bards, they shouldn't be able to take out an all fighter party in melee. In fact, the "gamist" aspect of rpgs is precisely this: player choices should matter. If all available player choices (at any stage of the game) are assured an equal chance of success, the game has failed on that level. That I disagree with only slightly less. Chess, for example, is a very balanced game, but queens clearly aren't equal to pawns. Much of chess strategy, however, revolves around what you do with your pawns. And fighters are much more interesting to play than a pawn would be. I would argue that if I'm playing a wizard and I make it to really high level and I can't do a variety of things that are utterly beyond what a nonmagical character (of any level can do), I'm not playing a fantasy rpg. You can tack limitations on magic (which D&D in general and 3e in particular don't do a lot of), but it should be break the laws of the game world and be open-ended, and, on some fundamental level, unbalanced. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
With Respect to the Door and Expectations....The REAL Reason 5e Can't Unite the Base
Top