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With the reintroduction of PrCs which are on your 'must see' list?
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<blockquote data-quote="Yaarel" data-source="post: 6728015" data-attributes="member: 58172"><p>My ‘must see’ list is prestige classes that are strictly balanced with normal core classes.</p><p></p><p>A prestige classes is simply a multiclass that happens to have less that twenty levels available. In principle this is fine.</p><p></p><p>The problem happens when multiclassing with a prestige class is strictly better than multiclassing with a core class.</p><p></p><p>To multiclass with a core class, the character automatically begins the new class at level 1, then can advance it to 2, 3, or so on.</p><p></p><p>Likewise, it is necessary for every prestige classes to be equivalent to level 1, 2, 3, or so on.</p><p></p><p>If it is necessary to give a prestige class ‘beefier’ mechanics that are too powerful for level 1, there should probably be a separate mechanic. For example, some prestige classes can come with optional feats to choose from that help mechanize the prestige class concept in an effective way.</p><p></p><p>At the same time, core classes should likewise come with optional feats to help make a certain concept more effect. Fortunately, core classes already kinda have special class feats. So, there is already a mechanic to help a prestige class be more powerful via a special feat.</p><p></p><p>Indeed, the prerequisite of spending a feat slot on a certain feat, makes sense to qualify for certain prestige classes.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 6728015, member: 58172"] My ‘must see’ list is prestige classes that are strictly balanced with normal core classes. A prestige classes is simply a multiclass that happens to have less that twenty levels available. In principle this is fine. The problem happens when multiclassing with a prestige class is strictly better than multiclassing with a core class. To multiclass with a core class, the character automatically begins the new class at level 1, then can advance it to 2, 3, or so on. Likewise, it is necessary for every prestige classes to be equivalent to level 1, 2, 3, or so on. If it is necessary to give a prestige class ‘beefier’ mechanics that are too powerful for level 1, there should probably be a separate mechanic. For example, some prestige classes can come with optional feats to choose from that help mechanize the prestige class concept in an effective way. At the same time, core classes should likewise come with optional feats to help make a certain concept more effect. Fortunately, core classes already kinda have special class feats. So, there is already a mechanic to help a prestige class be more powerful via a special feat. Indeed, the prerequisite of spending a feat slot on a certain feat, makes sense to qualify for certain prestige classes. [/QUOTE]
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With the reintroduction of PrCs which are on your 'must see' list?
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