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Wizard AOE...Help me understand
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<blockquote data-quote="Lansolyn" data-source="post: 4849336" data-attributes="member: 24115"><p>Hello Everyone,</p><p></p><p>I'm a long time D&D player and I'm excited to get into 4e. I have been playing a few combat tests with my friends and I'm playing a wizard. They're great and I'm excited about the ability to really change the structure of the battlefield. There is a problem that I'm noticing, however. </p><p></p><p>My group is primarilly melee combatants (yey defenders!) but my areas are so large and persistant that I find it difficult to place the area in such a way that it hits and impacts the enemies without becoming a burden on my friends. Don't get me wrong, I'm not above placing a cloud over our fighter for a round or two...but I have noticed that when I place a controlling effect in a large area one of several things begins to happen...</p><p></p><p>1. The monsters leave the cloud to engage our fighters {e} The spell has limited effect. </p><p>2. I move the effect (if it's a cloud, etc.). {e} monsters slide to avoid or they slide our players into the effect zone. </p><p>3. The monsters back out of the cloud and create a situation that I need to dismiss the zone in order to target those creatures. {e} Again, the spell has limitted effect.</p><p></p><p>Is the limitted effect situation intended? If it is intended then I'm ok with that it will just limit the powers that I chose (so that I chose powers that I can easilly dismiss). </p><p></p><p>I know that there are high level feats that change the area of effect (archmage abilities) but I think that we'll be playing mostly in the heroic teir.</p><p></p><p>So, are there powers/feats that I'm missing that will enable you to better control the area that your spells create? Any opinions would be most appreciatve.</p><p></p><p>Lans</p></blockquote><p></p>
[QUOTE="Lansolyn, post: 4849336, member: 24115"] Hello Everyone, I'm a long time D&D player and I'm excited to get into 4e. I have been playing a few combat tests with my friends and I'm playing a wizard. They're great and I'm excited about the ability to really change the structure of the battlefield. There is a problem that I'm noticing, however. My group is primarilly melee combatants (yey defenders!) but my areas are so large and persistant that I find it difficult to place the area in such a way that it hits and impacts the enemies without becoming a burden on my friends. Don't get me wrong, I'm not above placing a cloud over our fighter for a round or two...but I have noticed that when I place a controlling effect in a large area one of several things begins to happen... 1. The monsters leave the cloud to engage our fighters {e} The spell has limited effect. 2. I move the effect (if it's a cloud, etc.). {e} monsters slide to avoid or they slide our players into the effect zone. 3. The monsters back out of the cloud and create a situation that I need to dismiss the zone in order to target those creatures. {e} Again, the spell has limitted effect. Is the limitted effect situation intended? If it is intended then I'm ok with that it will just limit the powers that I chose (so that I chose powers that I can easilly dismiss). I know that there are high level feats that change the area of effect (archmage abilities) but I think that we'll be playing mostly in the heroic teir. So, are there powers/feats that I'm missing that will enable you to better control the area that your spells create? Any opinions would be most appreciatve. Lans [/QUOTE]
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