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Wizard AOE...Help me understand
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<blockquote data-quote="On Puget Sound" data-source="post: 4849367" data-attributes="member: 68988"><p>Large and persistent area effects are one tool in your toolbox, and you should keep some of them. But you will also need other tools, depending on the situation. Ideally you should have a close (burst or blast) and a ranged (single target or blast 1) as at wills, and with a bit of cooperation from your allies you should always be able to use one of those effectively, if the situation doesn't allow for one of your big effects.</p><p></p><p>A broader issue is what's happening on the battlefield. If your allies are getting slid around all over the place while the monsters can freely waltz out of your spells without getting slowed, stunned, dazed, blinded, knocked down, opportunity attacked or at least forced into flanked positions, you may not have enough cooperation going on.</p><p></p><p>If, on the other hand. all of the monsters' choices are bad (stand here and take fire damage, or move and get OA'd) then you are doing your job even if the monsters' choice is usually to get out of your spell and take the consequences the rest of the team delivers.</p></blockquote><p></p>
[QUOTE="On Puget Sound, post: 4849367, member: 68988"] Large and persistent area effects are one tool in your toolbox, and you should keep some of them. But you will also need other tools, depending on the situation. Ideally you should have a close (burst or blast) and a ranged (single target or blast 1) as at wills, and with a bit of cooperation from your allies you should always be able to use one of those effectively, if the situation doesn't allow for one of your big effects. A broader issue is what's happening on the battlefield. If your allies are getting slid around all over the place while the monsters can freely waltz out of your spells without getting slowed, stunned, dazed, blinded, knocked down, opportunity attacked or at least forced into flanked positions, you may not have enough cooperation going on. If, on the other hand. all of the monsters' choices are bad (stand here and take fire damage, or move and get OA'd) then you are doing your job even if the monsters' choice is usually to get out of your spell and take the consequences the rest of the team delivers. [/QUOTE]
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Wizard AOE...Help me understand
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