Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
Wizard Build Suggestions (PHB ONLY!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5046560" data-attributes="member: 82106"><p>There's a difference between the system being filled out to what it was actually designed to be, largely accomplished in AV1 with some more important tweaks in PHB2. That's all really. Yeah, PCs have more options, but when you start looking at it carefully right now a LOT of those options are mutually exclusive or don't work well together. Expertise, Weapon Focus, and the paragon and epic weapon feats are very standard for weapon users but not all mandatory by any means. You just won't get EVERYTHING you could ever want because a lot of bread-n-butter feats and really good specialty feats have stat prereqs that make it hard to get them all (or impossible). Most of that was in place in PHB except Expertise (in all its forms).</p><p></p><p>The other feats are all situational or work on OAs or whatnot. There are quite a few good ones but again its hard to make them all useful on one character. Even without prereqs who's going to take a character with a tanked dex and grap Nimble Blade? Its one of the best situational feats out there, but not all rogues have it by far. So yes there are a few more situations where PCs can gain advantage and plenty of ways to combine that with items etc to do good stuff. Is that good stuff better than the old good stuff? Not really much. </p><p></p><p>And again the better combos that started working with AV1? Yes, they were intended to set the power level the way they did (mostly). OK, its a power BOOST, but don't call it "creep". There's no way they could cram into the PHB all the stuff they wanted players to have and there were few really good builds. AV1 was needed. I only really see increased options in newer stuff and very little increases power overall. You can get a bonus for having a familiar, ok but you pay a feat for it, lol. Sure the bonus is pretty much what the feat is worth and you also get a familiar which gives you another rather circumstantial benefit. </p><p></p><p>I'm just not losing sleep over this and the power level is not going up and up. There are only so many things one PC can benefit from. That's one of the good things about 4e. When it comes to powers and feats there's already more than enough. Unless you unleash a whopping feat its not going to be better than what I have already. </p><p></p><p>Do watch Dragon stuff though, they seem to have a different standard over there. I'm cautious about allowing a lot of it, but then most players aren't begging for more choices. If anything the game is getting so sprawling now that even figuring out the perfect combo that will break things is beyond most players. And no system will totally withstand hardcore tweakers.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5046560, member: 82106"] There's a difference between the system being filled out to what it was actually designed to be, largely accomplished in AV1 with some more important tweaks in PHB2. That's all really. Yeah, PCs have more options, but when you start looking at it carefully right now a LOT of those options are mutually exclusive or don't work well together. Expertise, Weapon Focus, and the paragon and epic weapon feats are very standard for weapon users but not all mandatory by any means. You just won't get EVERYTHING you could ever want because a lot of bread-n-butter feats and really good specialty feats have stat prereqs that make it hard to get them all (or impossible). Most of that was in place in PHB except Expertise (in all its forms). The other feats are all situational or work on OAs or whatnot. There are quite a few good ones but again its hard to make them all useful on one character. Even without prereqs who's going to take a character with a tanked dex and grap Nimble Blade? Its one of the best situational feats out there, but not all rogues have it by far. So yes there are a few more situations where PCs can gain advantage and plenty of ways to combine that with items etc to do good stuff. Is that good stuff better than the old good stuff? Not really much. And again the better combos that started working with AV1? Yes, they were intended to set the power level the way they did (mostly). OK, its a power BOOST, but don't call it "creep". There's no way they could cram into the PHB all the stuff they wanted players to have and there were few really good builds. AV1 was needed. I only really see increased options in newer stuff and very little increases power overall. You can get a bonus for having a familiar, ok but you pay a feat for it, lol. Sure the bonus is pretty much what the feat is worth and you also get a familiar which gives you another rather circumstantial benefit. I'm just not losing sleep over this and the power level is not going up and up. There are only so many things one PC can benefit from. That's one of the good things about 4e. When it comes to powers and feats there's already more than enough. Unless you unleash a whopping feat its not going to be better than what I have already. Do watch Dragon stuff though, they seem to have a different standard over there. I'm cautious about allowing a lot of it, but then most players aren't begging for more choices. If anything the game is getting so sprawling now that even figuring out the perfect combo that will break things is beyond most players. And no system will totally withstand hardcore tweakers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Wizard Build Suggestions (PHB ONLY!)
Top