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*Pathfinder & Starfinder
Wizard Class Feature to replace Spellbook
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<blockquote data-quote="Obryn" data-source="post: 4461120" data-attributes="member: 11821"><p>What you'll still have, though, is a situation where, most of the time, Maximize will be a better choice... It's a way around immunities, and a way to target vulnerabilities, but at best you're probably looking at a 10-15 point swing. At best. And that's only if you really needed to change that Ray of Enfeeblement to Radiant damage vs. some undead.</p><p></p><p></p><p>It's not great for conjurations or for walls and the like. But for area attacks? It's pretty much golden. Remember that you only roll damage once for area effect spells, but roll multiple attacks.</p><p></p><p></p><p>This seems a little too weak on the other hand. Maybe make it reroll 1's or 2's.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4461120, member: 11821"] What you'll still have, though, is a situation where, most of the time, Maximize will be a better choice... It's a way around immunities, and a way to target vulnerabilities, but at best you're probably looking at a 10-15 point swing. At best. And that's only if you really needed to change that Ray of Enfeeblement to Radiant damage vs. some undead. It's not great for conjurations or for walls and the like. But for area attacks? It's pretty much golden. Remember that you only roll damage once for area effect spells, but roll multiple attacks. This seems a little too weak on the other hand. Maybe make it reroll 1's or 2's. -O [/QUOTE]
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Wizard Class Feature to replace Spellbook
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