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General Tabletop Discussion
*Dungeons & Dragons
Wizard: Divination vs Evocation
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<blockquote data-quote="Coroc" data-source="post: 7878400" data-attributes="member: 6895991"><p>That is a very specific playstyle called monty haul. It is fun for a change but it gets boring quickly, and if you play legendary monsters as having legendary wits and tactics (including armies of followers , gated in reinforcements e.g.) some artefacts will not make the difference for a level 6 party.</p><p></p><p>Do it, if you like it, i like a more conservative approach where every find of a spell or weapon means something.</p><p></p><p>I did let my group exterminate a group of 400 attacking orcs at level 6 with a scroll of a level 10 spell in combination with one third of an extremely powerful artifact - and part of their lifeforce powering the spell and the wizard trying to channel that. It had a price for one of them, who only got raised due to him finding to one of the in game faiths recently and meeting his god and good RP got him an intervention.</p><p>That is the kind of powergame i like to do (depending on the campaign).</p><p>At some point they will have the whole artifact assembled eventually and be powerful enough (the wizard ) to cast the full version of the spell w/o a scroll. In the gameworld (Greyhawk) that spell (rain of colorless fire) was one of the twin cataclysms (wiping out a whole nation), it has near armageddon potential, depending on where it is cast. </p><p>But that certainly will not happen at level 6 but rather at level 18 or so.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7878400, member: 6895991"] That is a very specific playstyle called monty haul. It is fun for a change but it gets boring quickly, and if you play legendary monsters as having legendary wits and tactics (including armies of followers , gated in reinforcements e.g.) some artefacts will not make the difference for a level 6 party. Do it, if you like it, i like a more conservative approach where every find of a spell or weapon means something. I did let my group exterminate a group of 400 attacking orcs at level 6 with a scroll of a level 10 spell in combination with one third of an extremely powerful artifact - and part of their lifeforce powering the spell and the wizard trying to channel that. It had a price for one of them, who only got raised due to him finding to one of the in game faiths recently and meeting his god and good RP got him an intervention. That is the kind of powergame i like to do (depending on the campaign). At some point they will have the whole artifact assembled eventually and be powerful enough (the wizard ) to cast the full version of the spell w/o a scroll. In the gameworld (Greyhawk) that spell (rain of colorless fire) was one of the twin cataclysms (wiping out a whole nation), it has near armageddon potential, depending on where it is cast. But that certainly will not happen at level 6 but rather at level 18 or so. [/QUOTE]
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Wizard: Divination vs Evocation
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