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<blockquote data-quote="TheCosmicKid" data-source="post: 7152558" data-attributes="member: 6683613"><p>Yes, and I'm saying that I personally am not comfortable (though that might be too strong a word) with a fiction where spells are not discrete but rather come from a liquid "energy" source; where wizards' power is not correlated with their restedness but rather with an environmental or some other factor; and/or where wizards do not have to conscientiously prepare their spells before use. It makes character and player knowledge diverge too much for my tastes.</p><p></p><p>I think you've got me backwards. I'm interpreting the fact that we <em>don't</em> use spell points (when we very easily could) to mean that, whatever fiction underlies the system, spell points would be <em>in</em>appropriate for it -- that this weird discreteness of spells is somehow a property they have in the fiction rather than a mechanical artifact. The discreteness made perfect sense in 1E-3E where you were memorizing/preparing spells individually. It's a little fuzzier what's going on in 5E.</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 7152558, member: 6683613"] Yes, and I'm saying that I personally am not comfortable (though that might be too strong a word) with a fiction where spells are not discrete but rather come from a liquid "energy" source; where wizards' power is not correlated with their restedness but rather with an environmental or some other factor; and/or where wizards do not have to conscientiously prepare their spells before use. It makes character and player knowledge diverge too much for my tastes. I think you've got me backwards. I'm interpreting the fact that we [I]don't[/I] use spell points (when we very easily could) to mean that, whatever fiction underlies the system, spell points would be [I]in[/I]appropriate for it -- that this weird discreteness of spells is somehow a property they have in the fiction rather than a mechanical artifact. The discreteness made perfect sense in 1E-3E where you were memorizing/preparing spells individually. It's a little fuzzier what's going on in 5E. [/QUOTE]
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