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<blockquote data-quote="JeffB" data-source="post: 3318803" data-attributes="member: 518"><p>Agreed. Totally understand that. I've run a business. I know how it goes. I'm not clamoring for less releases or whatnot. I've nothing against WOTC as a publisher. I like how they saved TSR and brought back D&D from the dead, yada yada yada. I'm no "hater".</p><p></p><p>I think it's time for 4th edition is what I'm getting at. Its time for a "do-over" <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>The game is getting too clunky when most of your adventures now feature much less content due to an increased "encounter stat block" to help you run a combat. The game is getting too clunky when a SECOND DMG, and a Rules Compendium are "needed" to make the game easier for the DM to run. The game is getting too clunky when the vast majority of stats in your books are incorrect (i.e. even the pros who get paid to do this can't get it right). A game is getting too clunky when there is 100 pages of erratta and FAQ/clarifications. The game is getting too clunky when there needs to be several weekly/monthly articles online on how to adjudicate the rules, special situations, and "save" your game.</p><p></p><p>I guess I'm just getting to where I see Treebore's line of thinking. I'm tired of doing all kinds of "work" just to play a game. I'm older and have much less free time. I have a family, and life besides gaming that uses up most of my time. </p><p></p><p>And this is a big reason why MMORPGs are making such an impact... they are nowhere near the same as playing a face to face game..but most people just want to GAME and have fun. Having the time to game/getting people together to game as can be witnessed by dozens of threads here over and over is a real issue. When you add all that WORK on top of it for a DM,and have to spend most of your precious session time just adjudicating a complex combat, its no wonder people are going to MMORPGs. Its getting to be too much hassle to play a PnP game. WOTC realizes this..hence the flood of "make it easier" products. And while I appreciate products that attempt to help me in that regard, as I said before I feel they are a band-aid..and not addressing the real problem. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="JeffB, post: 3318803, member: 518"] Agreed. Totally understand that. I've run a business. I know how it goes. I'm not clamoring for less releases or whatnot. I've nothing against WOTC as a publisher. I like how they saved TSR and brought back D&D from the dead, yada yada yada. I'm no "hater". I think it's time for 4th edition is what I'm getting at. Its time for a "do-over" :lol: The game is getting too clunky when most of your adventures now feature much less content due to an increased "encounter stat block" to help you run a combat. The game is getting too clunky when a SECOND DMG, and a Rules Compendium are "needed" to make the game easier for the DM to run. The game is getting too clunky when the vast majority of stats in your books are incorrect (i.e. even the pros who get paid to do this can't get it right). A game is getting too clunky when there is 100 pages of erratta and FAQ/clarifications. The game is getting too clunky when there needs to be several weekly/monthly articles online on how to adjudicate the rules, special situations, and "save" your game. I guess I'm just getting to where I see Treebore's line of thinking. I'm tired of doing all kinds of "work" just to play a game. I'm older and have much less free time. I have a family, and life besides gaming that uses up most of my time. And this is a big reason why MMORPGs are making such an impact... they are nowhere near the same as playing a face to face game..but most people just want to GAME and have fun. Having the time to game/getting people together to game as can be witnessed by dozens of threads here over and over is a real issue. When you add all that WORK on top of it for a DM,and have to spend most of your precious session time just adjudicating a complex combat, its no wonder people are going to MMORPGs. Its getting to be too much hassle to play a PnP game. WOTC realizes this..hence the flood of "make it easier" products. And while I appreciate products that attempt to help me in that regard, as I said before I feel they are a band-aid..and not addressing the real problem. :( [/QUOTE]
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