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<blockquote data-quote="Greg V" data-source="post: 3319690" data-attributes="member: 31270"><p>Anauroch: The Sundering of the World is not a regional book, it's an adventure. From the first outline it's been an adventure. Now, like Cormyr and Shadowdale, it is an adventure set primarily (but not exclusively) in a single region, but it's not a combined sourcebook for that region. Sure there will be regional information; I3-5 had to tell you about the Desert of Desolation so you could adventure through it and Q1 talked a lot about the 66th layer of the Abyss, but they were adventures that took place in a specific region, not regions that had adventures set in them. And, of course, Anauroch is merely the final chapter in a trilogy of FR adventures, so it wasn't anything done on the fly trying to figure out if it would be an adventure or a regional book.</p><p></p><p>Hope that's some help.</p><p></p><p>P.S. I don't know where the title Anauroch: Empire of Shade came from. Perhaps that was a working title in some pre-outline phase of production that just managed to inadvertantly stick around.</p></blockquote><p></p>
[QUOTE="Greg V, post: 3319690, member: 31270"] Anauroch: The Sundering of the World is not a regional book, it's an adventure. From the first outline it's been an adventure. Now, like Cormyr and Shadowdale, it is an adventure set primarily (but not exclusively) in a single region, but it's not a combined sourcebook for that region. Sure there will be regional information; I3-5 had to tell you about the Desert of Desolation so you could adventure through it and Q1 talked a lot about the 66th layer of the Abyss, but they were adventures that took place in a specific region, not regions that had adventures set in them. And, of course, Anauroch is merely the final chapter in a trilogy of FR adventures, so it wasn't anything done on the fly trying to figure out if it would be an adventure or a regional book. Hope that's some help. P.S. I don't know where the title Anauroch: Empire of Shade came from. Perhaps that was a working title in some pre-outline phase of production that just managed to inadvertantly stick around. [/QUOTE]
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