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Wizard or Sorcerer Spells as an Extension of Personality
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<blockquote data-quote="RangerWickett" data-source="post: 81799" data-attributes="member: 63"><p>An NPC that I wish I'd had a chance to play, but could only have as an ally for the party, had a concept kind of like this. She was a dark Elf who was raised by a reclusive, eccentric magus far from any dark Elf cities, but still far underground. Her sorcerous adoptive father had died several years earlier, and the PCs came across her in trouble, and rescued her.</p><p></p><p>She had latent talent for magic, but she never really had much drive for it. Her father had always tried to teach her fire spells, but she wasn't much for fire. </p><p></p><p>The party used her guidance to help them find a route to the surface since they were lost, and she got them as close as she could, since the only exit she knew was guarded by a monster (a Dragon, actually). Thus, she had never seen the surface. The party fought the creature in a huge, vertical cavern, and at first the fight was going poorly when an earthquake seemed to shake the cavern with intense noise, and water started pouring down from the ceiling.</p><p></p><p>In the intensity of the waterfall, the dragon was unable to fly, so they managed to defeat it, but in the process, the dark Elf NPC was knocked unconscious. They carried her up the side of the cliff walls before the cavern flooded, and soon found a route to the surface.</p><p></p><p>When she came to, water was falling all around her from the top of a huge cavern ceiling, and the air was whistling around her, blowing her hair. She was confused at what was going on, but then she saw a swarm of jagged lines of light cascade across the sky. Lightning. In the land below, she had never seen such a thing, and it amazed her.</p><p></p><p>It took a few minutes for the rest of the group to get her up to date as to what happened, but less than half an hour later, she had already managed to figure out how to create small arcs of electricity between her hands. Since then, she's always been a lightning and wind kind of person (also, because of some problems with Illithids, she wholly eschews enchantment spells). As a 12th level sorcerer now, her spell list goes a little something like this.</p><p>5 5 4 3 2 1</p><p>1st--Arc of Lightning (like lesser electricity orb), Expeditious Retreat, Endure Elements, Shocking Grasp, True Strike</p><p>2nd--Alter Self, Cat's Grace, Whispering Wind, Web (well, she is a dark Elf), Protection from Arrows (wind deflects them)</p><p>3rd--Lightning Bolt, Tri'ni's Telepathic Tribulation* (her own spell, which disrupts mind-reading attempts), Dispel Magic, Fly</p><p>4th--Polymorphic Aura, Chaos Blast*, Improved Invisibility</p><p>5th--Rodinn's Rhyming Doom* (a spell her father, a wild spellcaster, created), Stone Shape (because of having to travel the underdark)</p><p>6th--Chain Lightning</p><p></p><p>I'm already preparing a lovely 9th level spell--Command Lightning. It's kinda like call lightning, only you create the storm automatically, and you can bring down bolts every round. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>*This spell appears in <u>Wild Spellcraft</u>.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 81799, member: 63"] An NPC that I wish I'd had a chance to play, but could only have as an ally for the party, had a concept kind of like this. She was a dark Elf who was raised by a reclusive, eccentric magus far from any dark Elf cities, but still far underground. Her sorcerous adoptive father had died several years earlier, and the PCs came across her in trouble, and rescued her. She had latent talent for magic, but she never really had much drive for it. Her father had always tried to teach her fire spells, but she wasn't much for fire. The party used her guidance to help them find a route to the surface since they were lost, and she got them as close as she could, since the only exit she knew was guarded by a monster (a Dragon, actually). Thus, she had never seen the surface. The party fought the creature in a huge, vertical cavern, and at first the fight was going poorly when an earthquake seemed to shake the cavern with intense noise, and water started pouring down from the ceiling. In the intensity of the waterfall, the dragon was unable to fly, so they managed to defeat it, but in the process, the dark Elf NPC was knocked unconscious. They carried her up the side of the cliff walls before the cavern flooded, and soon found a route to the surface. When she came to, water was falling all around her from the top of a huge cavern ceiling, and the air was whistling around her, blowing her hair. She was confused at what was going on, but then she saw a swarm of jagged lines of light cascade across the sky. Lightning. In the land below, she had never seen such a thing, and it amazed her. It took a few minutes for the rest of the group to get her up to date as to what happened, but less than half an hour later, she had already managed to figure out how to create small arcs of electricity between her hands. Since then, she's always been a lightning and wind kind of person (also, because of some problems with Illithids, she wholly eschews enchantment spells). As a 12th level sorcerer now, her spell list goes a little something like this. 5 5 4 3 2 1 1st--Arc of Lightning (like lesser electricity orb), Expeditious Retreat, Endure Elements, Shocking Grasp, True Strike 2nd--Alter Self, Cat's Grace, Whispering Wind, Web (well, she is a dark Elf), Protection from Arrows (wind deflects them) 3rd--Lightning Bolt, Tri'ni's Telepathic Tribulation* (her own spell, which disrupts mind-reading attempts), Dispel Magic, Fly 4th--Polymorphic Aura, Chaos Blast*, Improved Invisibility 5th--Rodinn's Rhyming Doom* (a spell her father, a wild spellcaster, created), Stone Shape (because of having to travel the underdark) 6th--Chain Lightning I'm already preparing a lovely 9th level spell--Command Lightning. It's kinda like call lightning, only you create the storm automatically, and you can bring down bolts every round. :) *This spell appears in [u]Wild Spellcraft[/u]. [/QUOTE]
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