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General Tabletop Discussion
*Pathfinder & Starfinder
Wizard/Sorcerer hit point increase
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<blockquote data-quote="yipwyg" data-source="post: 2508670" data-attributes="member: 3302"><p>Would this work, balanced?</p><p></p><p>Wizards and Sorcerers lose the ability to summon a familiar at 1st level, but move to d6 hit points. </p><p></p><p>Basically if a Wizard or a Sorcerer wanted a familiar, he would have to use one or more of his feat choices on summon familiar feats. I have 2 books that deal with familiars and basically have 6 or 7 different feats dealing with summoning them. The books are book of familiars and dweormercraft: familiars</p><p></p><p>Here are some of the feats available</p><p></p><p>Summon Familiar</p><p>Summon Exceptional Familiar</p><p>Summon Undead Familiar</p><p>etc...</p><p></p><p>Depending on how powerful of a familiar the wizard/sorcerer wanted, he might be taking 3 feats just for a familiar, and not using it on metamagic/item creation, etc... </p><p></p><p>Anyway any suggestions would be appreciated. The only reason I am considering changing the HD, is due to d4 for wizards hit points being considered a sacred cow.</p></blockquote><p></p>
[QUOTE="yipwyg, post: 2508670, member: 3302"] Would this work, balanced? Wizards and Sorcerers lose the ability to summon a familiar at 1st level, but move to d6 hit points. Basically if a Wizard or a Sorcerer wanted a familiar, he would have to use one or more of his feat choices on summon familiar feats. I have 2 books that deal with familiars and basically have 6 or 7 different feats dealing with summoning them. The books are book of familiars and dweormercraft: familiars Here are some of the feats available Summon Familiar Summon Exceptional Familiar Summon Undead Familiar etc... Depending on how powerful of a familiar the wizard/sorcerer wanted, he might be taking 3 feats just for a familiar, and not using it on metamagic/item creation, etc... Anyway any suggestions would be appreciated. The only reason I am considering changing the HD, is due to d4 for wizards hit points being considered a sacred cow. [/QUOTE]
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Wizard/Sorcerer hit point increase
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