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Wizard/Sorcerer Parent Class
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<blockquote data-quote="rkanodia" data-source="post: 1130787" data-attributes="member: 11681"><p>Good points, I'll find a better thread (or start a new one) after this post.</p><p></p><p>But about Sorcerors loving arcane preparation: I forgot about the way that lets Sorcerors evade the full-round metamagic hassle. Not sure what to do about that.</p><p></p><p>About Sorceror giving you extra spells known AND extra spells per day: Not really. Yes, the Sorcerors will definitely have more spells per day (which is already the case in PHB), but gaining 2 spells known per level compared to 1 + 5 spells known per level, well, it's not so one-sided. Also, perhaps I wasn't clear, you cannot get spells outside this method. So a 20th level pure Sorceror under these rules knows exactly 40 spells, which should be close (forgive me if I'm mistaken, I'm still at work) to his PHB companion.</p><p></p><p>About convolution: I know that some exists, but I tried to keep the theme 'just as long as it's not more than the level below'. Maybe there is a better way to word all of that.</p><p></p><p>I see that your biggest beef is allowing both prepared and spontaneous casting with no real cost. Perhaps one thing that could be done could be to give the Wizard 'Preparation Points' per level, and require Preparation Points to prepare a spell altered by metamagic feats. Thus, a pure Sorceror would have no ability to prepare metamagic'd spells, just as a pure Wizard would have no ability to spontaneously cast. Is there any other advantage to prepared casting over spontaneous casting that I am unaware of?</p><p></p><p>I agree that the drawback to mixing and matching isn't quite significant enough. I like the idea that a sorceror can shore up his collection of low-level spells in exchange for sacrificing his ludicrous number of 9th level spells-per-day, but right now, it just seems like too much benefit to pick up so many spells so quickly. And a pure Wizard might already feel like he has spells known coming out the wazoo, and so getting some flexibility at low levels might be worth passing up <em>mass transmute lint to fiber</em> or somesuch.</p></blockquote><p></p>
[QUOTE="rkanodia, post: 1130787, member: 11681"] Good points, I'll find a better thread (or start a new one) after this post. But about Sorcerors loving arcane preparation: I forgot about the way that lets Sorcerors evade the full-round metamagic hassle. Not sure what to do about that. About Sorceror giving you extra spells known AND extra spells per day: Not really. Yes, the Sorcerors will definitely have more spells per day (which is already the case in PHB), but gaining 2 spells known per level compared to 1 + 5 spells known per level, well, it's not so one-sided. Also, perhaps I wasn't clear, you cannot get spells outside this method. So a 20th level pure Sorceror under these rules knows exactly 40 spells, which should be close (forgive me if I'm mistaken, I'm still at work) to his PHB companion. About convolution: I know that some exists, but I tried to keep the theme 'just as long as it's not more than the level below'. Maybe there is a better way to word all of that. I see that your biggest beef is allowing both prepared and spontaneous casting with no real cost. Perhaps one thing that could be done could be to give the Wizard 'Preparation Points' per level, and require Preparation Points to prepare a spell altered by metamagic feats. Thus, a pure Sorceror would have no ability to prepare metamagic'd spells, just as a pure Wizard would have no ability to spontaneously cast. Is there any other advantage to prepared casting over spontaneous casting that I am unaware of? I agree that the drawback to mixing and matching isn't quite significant enough. I like the idea that a sorceror can shore up his collection of low-level spells in exchange for sacrificing his ludicrous number of 9th level spells-per-day, but right now, it just seems like too much benefit to pick up so many spells so quickly. And a pure Wizard might already feel like he has spells known coming out the wazoo, and so getting some flexibility at low levels might be worth passing up [i]mass transmute lint to fiber[/i] or somesuch. [/QUOTE]
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