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<blockquote data-quote="Rystil Arden" data-source="post: 2114483" data-attributes="member: 29014"><p>Well what UA suggests to do with this is let sorcerers and bards use their SP to cast whatever spells they wish, as usual, whereas wizards and the like would need to prepare spells a la Arcana Unearthed (so a 2nd-level generalist with 14 Int would be able to prepare only 3 different level 1 spells each day to cast with her 5 SP, but she could change that list each day). The interesting thing is that in the proposed UA system, specialists gain additional prepared spells but not any additional SP, which helps make the generalist a more healthy and viable choice. That said, I've never played with this variant, but since it basicaly works like psionics, and psionics is pretty-well balanced now in 3.5, the system would probably work. All the spellcasters get more versatile, and perhaps the sorcerer does get his toe stepped-upon a bit, which could be an issue if only because the sorcerer class is already such a subpar option mechanically compared to the wizard. One option is to simply eliminate the sorcerer class if you use this system, since everyone casts decently spontaneously, so there's really no need for one. Instead, allow characters who are dead-set on the "Charisma-Caster" to simply play a wizard that casts using Charisma and has the sorcerer skill-list.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2114483, member: 29014"] Well what UA suggests to do with this is let sorcerers and bards use their SP to cast whatever spells they wish, as usual, whereas wizards and the like would need to prepare spells a la Arcana Unearthed (so a 2nd-level generalist with 14 Int would be able to prepare only 3 different level 1 spells each day to cast with her 5 SP, but she could change that list each day). The interesting thing is that in the proposed UA system, specialists gain additional prepared spells but not any additional SP, which helps make the generalist a more healthy and viable choice. That said, I've never played with this variant, but since it basicaly works like psionics, and psionics is pretty-well balanced now in 3.5, the system would probably work. All the spellcasters get more versatile, and perhaps the sorcerer does get his toe stepped-upon a bit, which could be an issue if only because the sorcerer class is already such a subpar option mechanically compared to the wizard. One option is to simply eliminate the sorcerer class if you use this system, since everyone casts decently spontaneously, so there's really no need for one. Instead, allow characters who are dead-set on the "Charisma-Caster" to simply play a wizard that casts using Charisma and has the sorcerer skill-list. [/QUOTE]
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