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*Pathfinder & Starfinder
Wizard Spells 10-16 Two Page Spread
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<blockquote data-quote="Banshee16" data-source="post: 4089469" data-attributes="member: 7883"><p>All three are rather vital powers that prevent a wizard from becoming fishbait in the first round or two of combat.</p><p></p><p>Hopefully things are balanced some other way.....I know that the paradigm is different, so I can accept that it might not work the same as 3E. But in the 3E paradigm, a lvl 8 wizard (for example) with an average of about 21 hp could easily be killed in one round by a fighter.....he can't easily get out of range, he can't get above him, he can't divert attacks, and he can't hide nearly as well.</p><p></p><p>Maybe there are other powers that we're not seeing, or fighters etc. aren't nearly as dominant as they were in 3E.</p><p></p><p>Guess we'll see...</p><p></p><p>I'm interested to see what these rituals are like. All the spells seem like strictly combat abilities....but as someone who liked spellcasters, I always liked the utility powers at least as much.</p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 4089469, member: 7883"] All three are rather vital powers that prevent a wizard from becoming fishbait in the first round or two of combat. Hopefully things are balanced some other way.....I know that the paradigm is different, so I can accept that it might not work the same as 3E. But in the 3E paradigm, a lvl 8 wizard (for example) with an average of about 21 hp could easily be killed in one round by a fighter.....he can't easily get out of range, he can't get above him, he can't divert attacks, and he can't hide nearly as well. Maybe there are other powers that we're not seeing, or fighters etc. aren't nearly as dominant as they were in 3E. Guess we'll see... I'm interested to see what these rituals are like. All the spells seem like strictly combat abilities....but as someone who liked spellcasters, I always liked the utility powers at least as much. Banshee [/QUOTE]
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Wizard Spells 10-16 Two Page Spread
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