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Wizard Spells 10-16 Two Page Spread
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<blockquote data-quote="WalnutNinja" data-source="post: 4097104" data-attributes="member: 61606"><p>I know I'm a bit late for this discussion, but I noticed a few things that seem to have a common meme with other threads that deal with rules:</p><p></p><p>- 4 Kobold minions in 4 rooms and 15 minutes left on a ritual -</p><p></p><p>I know this was in the spirit of facetiousness, but it's important to remember that PC's don't *have* to rest after every encounter. They can just rush off to the next one without recouping any spent Second Winds, Encounter powers, etc. So they just rush through the rooms smashing heads, breaking tiny reptilian necks, and scorching scales.</p><p></p><p>- Minions and hitpoints -</p><p></p><p>Yes, minions die when they are *hit* Whether this is intentional or just poor phrasing, any game I run will have minions falling over clutching their disemboweled innards if they take any damage at all. Which I believe is the intention: that minions fall over even if you roll poorly on your damage.</p><p></p><p>- Paladin Challenge vs Otiluke's bubble of Benchwarming - </p><p></p><p>I believe I saw somewhere that wizards has changed the wording of the paladin's divine challenge to reduce the instance of abuse. IMO, anyone trapped in the bubble isn't subject to a "challenge" because they're in a situation where they're prevented from hitting the paladin, which is outside the spirit of the power. Said poor mook would be allowed to beat down the sphere, but once breaking out, would be required to head straight to the pally to avoid being radiated to a crisp. Same thing occurs if the paladin challenges an enemy without a ranged attack, then the wizard levitates said paladin above the battlefield. *Not* a challenge.</p><p></p><p>There was something else, but I didnt get enough sleep last night to remember it.</p><p>My overall point is that there's something inherently missing among all these posts about exploits based on vague wording:</p><p></p><p>A responsible DM.</p><p></p><p>I play WoW a lot, but the primary thing that keeps me coming back to the table is the creative force behind the game, whether I'm running it or one of my friends is. Most of the posts citing exploits seem to operate in a vacuum where there's noone at the head of the table with a screen saying, "yeah, umm... No." Some of these posts are probably only poking fun at mis-wordings that create unusual or humorous situations, and I bow to said poster's rapier wit. On the other hand, I sit at my kitchen table and firmy reserve the "Scroll of No" and the "Hammer of WTF were you Thinking" for my personal use when situations like this come up.</p><p></p><p>Just my 2 copper.</p></blockquote><p></p>
[QUOTE="WalnutNinja, post: 4097104, member: 61606"] I know I'm a bit late for this discussion, but I noticed a few things that seem to have a common meme with other threads that deal with rules: - 4 Kobold minions in 4 rooms and 15 minutes left on a ritual - I know this was in the spirit of facetiousness, but it's important to remember that PC's don't *have* to rest after every encounter. They can just rush off to the next one without recouping any spent Second Winds, Encounter powers, etc. So they just rush through the rooms smashing heads, breaking tiny reptilian necks, and scorching scales. - Minions and hitpoints - Yes, minions die when they are *hit* Whether this is intentional or just poor phrasing, any game I run will have minions falling over clutching their disemboweled innards if they take any damage at all. Which I believe is the intention: that minions fall over even if you roll poorly on your damage. - Paladin Challenge vs Otiluke's bubble of Benchwarming - I believe I saw somewhere that wizards has changed the wording of the paladin's divine challenge to reduce the instance of abuse. IMO, anyone trapped in the bubble isn't subject to a "challenge" because they're in a situation where they're prevented from hitting the paladin, which is outside the spirit of the power. Said poor mook would be allowed to beat down the sphere, but once breaking out, would be required to head straight to the pally to avoid being radiated to a crisp. Same thing occurs if the paladin challenges an enemy without a ranged attack, then the wizard levitates said paladin above the battlefield. *Not* a challenge. There was something else, but I didnt get enough sleep last night to remember it. My overall point is that there's something inherently missing among all these posts about exploits based on vague wording: A responsible DM. I play WoW a lot, but the primary thing that keeps me coming back to the table is the creative force behind the game, whether I'm running it or one of my friends is. Most of the posts citing exploits seem to operate in a vacuum where there's noone at the head of the table with a screen saying, "yeah, umm... No." Some of these posts are probably only poking fun at mis-wordings that create unusual or humorous situations, and I bow to said poster's rapier wit. On the other hand, I sit at my kitchen table and firmy reserve the "Scroll of No" and the "Hammer of WTF were you Thinking" for my personal use when situations like this come up. Just my 2 copper. [/QUOTE]
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