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<blockquote data-quote="Guest 6801328" data-source="post: 7318323"><p>Yes. But that won't work at all tables. </p><p></p><p>More importantly, though, there are a lot of shades of grey in between. Two wizards are unlikely to choose exactly the same spells at each level, even if they're not intentionally colluding. So do you let them copy from each other? "Hey, we both took Counterspell, but you took Fireball and I took Lightning Bolt...wanna trade?" </p><p></p><p>If they're allowed to do this then you're really encouraging them to <em>start</em> colluding. Personally I don't like telling players, "Yeah, I know the mechanics encourage you to do X, but I'd really rather have you roleplay so can you just cooperate?" I would much rather point to a mechanic and say, "Sure, you can copy...but there's an X% chance it will get erased from your own spellbook."</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7318323"] Yes. But that won't work at all tables. More importantly, though, there are a lot of shades of grey in between. Two wizards are unlikely to choose exactly the same spells at each level, even if they're not intentionally colluding. So do you let them copy from each other? "Hey, we both took Counterspell, but you took Fireball and I took Lightning Bolt...wanna trade?" If they're allowed to do this then you're really encouraging them to [I]start[/I] colluding. Personally I don't like telling players, "Yeah, I know the mechanics encourage you to do X, but I'd really rather have you roleplay so can you just cooperate?" I would much rather point to a mechanic and say, "Sure, you can copy...but there's an X% chance it will get erased from your own spellbook." [/QUOTE]
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