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<blockquote data-quote="Greenstone.Walker" data-source="post: 7318328" data-attributes="member: 6788312"><p>I rule that a spellbook is specific to a particular spellcaster. It is written in their own notation, using their own assumptions and ideas, focusing on what is important to them. In other words, spellbooks are crib-sheets rather than recipe books. This means that one caster cannot learn a spell from another caster's book unless either the book's author is there to explain it or they have time and resources to research the author's magical style (both of which require downtime).</p><p></p><p>So, if a wizard turns up to the wizard's guild and wants to learn spells, they need to arrange some training time from other wizards, not just read their books. This service is certainly available (it is why guild's exist!) but will cost something, either good-will or favours or gold. The guild does, however, provide free training in two spells every time the spellcaster gains a level.</p><p></p><p>This goes both ways, of course - the PC is expected to share the cool spells they find.</p></blockquote><p></p>
[QUOTE="Greenstone.Walker, post: 7318328, member: 6788312"] I rule that a spellbook is specific to a particular spellcaster. It is written in their own notation, using their own assumptions and ideas, focusing on what is important to them. In other words, spellbooks are crib-sheets rather than recipe books. This means that one caster cannot learn a spell from another caster's book unless either the book's author is there to explain it or they have time and resources to research the author's magical style (both of which require downtime). So, if a wizard turns up to the wizard's guild and wants to learn spells, they need to arrange some training time from other wizards, not just read their books. This service is certainly available (it is why guild's exist!) but will cost something, either good-will or favours or gold. The guild does, however, provide free training in two spells every time the spellcaster gains a level. This goes both ways, of course - the PC is expected to share the cool spells they find. [/QUOTE]
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