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Wizard vs Fighter - the math
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<blockquote data-quote="Oofta" data-source="post: 9160176" data-attributes="member: 6801845"><p>You get from point A to point B faster. Easily countered by a few spells in the book like Inner Sanctum which can easily be made permanent. Mostly used as a plot device to get across the world to make the wizard feel special instead of setting up the BBEG down the street or just saying you buy passage on a boat and hand-wave the travel.</p><p></p><p></p><p></p><p>Arcane eye? Can be useful for spying I guess. I've never seen anyone ever using it. You do need to be pretty close to what you're spying on of course and it can only see 30 feet, hope there aren't any patrols around.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Tired of typing and I habe better things to do...but again none of these bypass all encounters. What they do have in common is that they're situational, require limited resources and happening to have the right spell ready to go. When the planets align, cool. </p><p></p><p>Unlike 3E, in 5E the fighters in every game I've ever played the fighters have never felt pointless.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9160176, member: 6801845"] You get from point A to point B faster. Easily countered by a few spells in the book like Inner Sanctum which can easily be made permanent. Mostly used as a plot device to get across the world to make the wizard feel special instead of setting up the BBEG down the street or just saying you buy passage on a boat and hand-wave the travel. Arcane eye? Can be useful for spying I guess. I've never seen anyone ever using it. You do need to be pretty close to what you're spying on of course and it can only see 30 feet, hope there aren't any patrols around. Tired of typing and I habe better things to do...but again none of these bypass all encounters. What they do have in common is that they're situational, require limited resources and happening to have the right spell ready to go. When the planets align, cool. Unlike 3E, in 5E the fighters in every game I've ever played the fighters have never felt pointless. [/QUOTE]
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