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Wizard vs Fighter - the math
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<blockquote data-quote="Tony Vargas" data-source="post: 9160540" data-attributes="member: 996"><p>It's not like it's hasn't been done in most other editions. TSR era, the fighter got one attack per level, vs less than 1 HD enemies - that was pretty trivial, really, but it was like an AE, in that you could kill just as many of 'em as you could reach. 3e had Great Cleave (by 4th) and WWA (6th or 8th), the former was predicated on hitting every time, and neither let you move in the middle of it, but the latter was an AE in all but name (and could even be read as qualifying to do full damage to swarms), which could be combined with Reach weapons for a larger AE. 4e gave fighters, and martials in general, some AEs, mostly close burst 1 (every adjacent enemy, reach doesn't help) or close blasts(with a ranged weapon, but only 15 or 25' out), what kept it interesting was they were encounter or daily martial exploits, so you didn't just refuse to move and full attack for your great cleave or WWA every round, there was some thought & interest to what you did each round. 5e weirdly locked up WWA as a Tier 3 Ranger thang, and might bring back Cleave (no Great) as a weapon mastery - that's pretty sad.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 9160540, member: 996"] It's not like it's hasn't been done in most other editions. TSR era, the fighter got one attack per level, vs less than 1 HD enemies - that was pretty trivial, really, but it was like an AE, in that you could kill just as many of 'em as you could reach. 3e had Great Cleave (by 4th) and WWA (6th or 8th), the former was predicated on hitting every time, and neither let you move in the middle of it, but the latter was an AE in all but name (and could even be read as qualifying to do full damage to swarms), which could be combined with Reach weapons for a larger AE. 4e gave fighters, and martials in general, some AEs, mostly close burst 1 (every adjacent enemy, reach doesn't help) or close blasts(with a ranged weapon, but only 15 or 25' out), what kept it interesting was they were encounter or daily martial exploits, so you didn't just refuse to move and full attack for your great cleave or WWA every round, there was some thought & interest to what you did each round. 5e weirdly locked up WWA as a Tier 3 Ranger thang, and might bring back Cleave (no Great) as a weapon mastery - that's pretty sad. [/QUOTE]
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Wizard vs Fighter - the math
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