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Wizard vs Fighter - the math
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<blockquote data-quote="Oofta" data-source="post: 9161949" data-attributes="member: 6801845"><p>Do you figure that if you repeat often enough that because the game doesn't do exactly what you want people will accept that you are correct?</p><p></p><p>We're all just expressing our opinions and preferences. But there are a few actual facts. D&D is, to the best of our knowledge, more popular than any previous version. It is played by millions of people. Fighter is, by a fair margin, the most popular class.</p><p></p><p>I would also consider the concept that no game can be for everyone a fact. A few things should also be obvious. People have plenty of non-fighter options. WOTC is targeting a broad market not niches. There are a lot of 3PP options. We have no way of knowing if publishing more classes would be profitable but they did find out shortly after the release of 5E that people had no interest in additional classes. </p><p></p><p>What fallacy am I guilty of?</p></blockquote><p></p>
[QUOTE="Oofta, post: 9161949, member: 6801845"] Do you figure that if you repeat often enough that because the game doesn't do exactly what you want people will accept that you are correct? We're all just expressing our opinions and preferences. But there are a few actual facts. D&D is, to the best of our knowledge, more popular than any previous version. It is played by millions of people. Fighter is, by a fair margin, the most popular class. I would also consider the concept that no game can be for everyone a fact. A few things should also be obvious. People have plenty of non-fighter options. WOTC is targeting a broad market not niches. There are a lot of 3PP options. We have no way of knowing if publishing more classes would be profitable but they did find out shortly after the release of 5E that people had no interest in additional classes. What fallacy am I guilty of? [/QUOTE]
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