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Wizard vs Fighter - the math
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<blockquote data-quote="jgsugden" data-source="post: 9163848" data-attributes="member: 2629"><p>You're equating things that are not equal, here. We're talking about whether wizard is broken to the point that you can't enjoy playing a fighter. Millions of people enjoy playing a fighter - now, and for the past 40 years over all of the editions. Analysis of what? Whether the wizard is broken? If it is broken, it has to ruin the experience of playing other classes. The only objective fact that matters in this situation is whether it ruins the enjoyment of playing a fighter - and it clearly - through the numbers - does NOT. It also ignores that a 20th level fighter can deal 150 to 200 damage to a single target in a round very easily - every round. A wizard can't do it once. </p><p></p><p>A 5th level wizard can drop a 28 damage fireball. A 5th level great weapon fighter can deal two or three attacks at 20 damage a piece - maybe more - to a single target. </p><p></p><p>An 11th level wizard can disintegrate once for 75 damage. An 11th level fighter is attacking 3 or 4 times for 25 or so damage each every round. </p><p></p><p>And I was not even factoring the action surges there. Nor was I factoring in that the wizard usually has about 60% of the hp of the fighter. Nor was I factoring in that without the fighter tying up the front line, the wizard is often going down without the ability to cast spells.</p><p></p><p>The fighter role - when a damage dealing focused build - is to get in there and take on the big bad in a meaningful one on one combat. They deplete the hp of the enemy faster than the spellcasters.</p><p></p><p>I agree that fighters, barbarians and other 'martial' classes could benefit from more 'out of combat' options. You can still have fun in the social and exploration pillars without them, but they could use them. However, the idea that the damage dealing contribution of a well built fighter is lacking when compared to a wizard ... well, I just don't think we're playing the same game if you have not seen all of the melee classes (outside rogue) dominate that field.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 9163848, member: 2629"] You're equating things that are not equal, here. We're talking about whether wizard is broken to the point that you can't enjoy playing a fighter. Millions of people enjoy playing a fighter - now, and for the past 40 years over all of the editions. Analysis of what? Whether the wizard is broken? If it is broken, it has to ruin the experience of playing other classes. The only objective fact that matters in this situation is whether it ruins the enjoyment of playing a fighter - and it clearly - through the numbers - does NOT. It also ignores that a 20th level fighter can deal 150 to 200 damage to a single target in a round very easily - every round. A wizard can't do it once. A 5th level wizard can drop a 28 damage fireball. A 5th level great weapon fighter can deal two or three attacks at 20 damage a piece - maybe more - to a single target. An 11th level wizard can disintegrate once for 75 damage. An 11th level fighter is attacking 3 or 4 times for 25 or so damage each every round. And I was not even factoring the action surges there. Nor was I factoring in that the wizard usually has about 60% of the hp of the fighter. Nor was I factoring in that without the fighter tying up the front line, the wizard is often going down without the ability to cast spells. The fighter role - when a damage dealing focused build - is to get in there and take on the big bad in a meaningful one on one combat. They deplete the hp of the enemy faster than the spellcasters. I agree that fighters, barbarians and other 'martial' classes could benefit from more 'out of combat' options. You can still have fun in the social and exploration pillars without them, but they could use them. However, the idea that the damage dealing contribution of a well built fighter is lacking when compared to a wizard ... well, I just don't think we're playing the same game if you have not seen all of the melee classes (outside rogue) dominate that field. [/QUOTE]
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Wizard vs Fighter - the math
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