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Wizard vs Fighter - the math
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<blockquote data-quote="FrogReaver" data-source="post: 9170998" data-attributes="member: 6795602"><p>I think most people play the life cleric wrong.</p><p></p><p>His channel divinity is a strong enough heal that comes back on a short rest that you just use it when an ally drops or gets very low. Due to that you should rarely if ever be casting a healing spell, especially in combat. For tier 1 you should mostly be using guiding bolt and inflict wounds. Maybe an occasional command, bless or hold person depending on situation.</p><p></p><p>I’m not a huge fan of spiritual weapon, but if you expect the encounter to be long it’s an asset as opposed to typical 3ish rounds. Even then it’s a lot better in combat than spell slot healing. Though, Typically better to upcast inflict wounds or guiding bolt imo.</p><p></p><p>Then level 5 comes and spirit guardians which gives you a solid offense niche.</p><p></p><p>The one thing to say about life clerics is they are somewhat boring as their best moves are fairly apparent and they don’t provide a ton of flash like a wizard who can turn entire combats in the parties favor in turn 1 (even if it’s just with a fireball)</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9170998, member: 6795602"] I think most people play the life cleric wrong. His channel divinity is a strong enough heal that comes back on a short rest that you just use it when an ally drops or gets very low. Due to that you should rarely if ever be casting a healing spell, especially in combat. For tier 1 you should mostly be using guiding bolt and inflict wounds. Maybe an occasional command, bless or hold person depending on situation. I’m not a huge fan of spiritual weapon, but if you expect the encounter to be long it’s an asset as opposed to typical 3ish rounds. Even then it’s a lot better in combat than spell slot healing. Though, Typically better to upcast inflict wounds or guiding bolt imo. Then level 5 comes and spirit guardians which gives you a solid offense niche. The one thing to say about life clerics is they are somewhat boring as their best moves are fairly apparent and they don’t provide a ton of flash like a wizard who can turn entire combats in the parties favor in turn 1 (even if it’s just with a fireball) [/QUOTE]
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