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Wizard vs Fighter - the math
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<blockquote data-quote="Minigiant" data-source="post: 9175667" data-attributes="member: 63508"><p>ONE</p><p>Latent Mana/Magic Levels.</p><p></p><p>Locations have levels of life force that can be used to power abilities or adjust resting.</p><p></p><p>Very High LML areas use Mythic Legend resting and have access to Mythic powers</p><p>High LML areas use Epic Heroism resting</p><p>Moderate areas use Default resting</p><p>Low LML areas use Gritty Heroism resting</p><p>Dead Magic zones don't allow resting</p><p></p><p>Places like dungeons have lower LML than a church or place of healing. The orcs in a dungeon heal faster than you as they have their altar to their dark gods. <strong>You need to destroy the altars of your enemies or they will revive their dead.</strong></p><p></p><p>TWO</p><p>Classes without spells gain the ability to burn HD to regain short features. 2 HD for an action surge. 1 HD for 2 Ki.</p><p>All casters get Arcane/Divine/Primal recovery.</p><p></p><p>THREE</p><p>My settings are a bit more technological than base D&D.</p><p>Renaissance Firearms are purchasable.</p><p>Modern Firearms are magic items</p><p>Exotic armors and weapons exist</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9175667, member: 63508"] ONE Latent Mana/Magic Levels. Locations have levels of life force that can be used to power abilities or adjust resting. Very High LML areas use Mythic Legend resting and have access to Mythic powers High LML areas use Epic Heroism resting Moderate areas use Default resting Low LML areas use Gritty Heroism resting Dead Magic zones don't allow resting Places like dungeons have lower LML than a church or place of healing. The orcs in a dungeon heal faster than you as they have their altar to their dark gods. [B]You need to destroy the altars of your enemies or they will revive their dead.[/B] TWO Classes without spells gain the ability to burn HD to regain short features. 2 HD for an action surge. 1 HD for 2 Ki. All casters get Arcane/Divine/Primal recovery. THREE My settings are a bit more technological than base D&D. Renaissance Firearms are purchasable. Modern Firearms are magic items Exotic armors and weapons exist [/QUOTE]
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