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Wizard vs Fighter - the math
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<blockquote data-quote="Scott Christian" data-source="post: 9183239" data-attributes="member: 6901101"><p>Sorry. I read my last post and it wasn't clear. I meant me as a player, understanding how the DM is working their world. It has been very clear, no matter which DM I have had. But maybe that is just a testament to the DMs I play with.</p><p></p><p>I don't know what a world encounter system is, or a game that says after x number of encounters the group will rest or be attacked again. I know D&D, which runs on the DM supposition that they build a living, breathing world that has its own internal logic. The story determines the rests, not a system. The system tells everyone what a rest does. </p><p></p><p>I have never met a player in any of the years I've played that wants that question. They want to tell a collective story, and in that story, sometimes people have to fight, fight, and keep fighting. And at other times, they fight, rest, fight, rest. </p><p></p><p>This is like asking how many encounters do you want at each session, and how many RP encounters, and how many exploration encounters. It is not a question for the players. The DM creates the world. The players interact and help create the story within that world.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9183239, member: 6901101"] Sorry. I read my last post and it wasn't clear. I meant me as a player, understanding how the DM is working their world. It has been very clear, no matter which DM I have had. But maybe that is just a testament to the DMs I play with. I don't know what a world encounter system is, or a game that says after x number of encounters the group will rest or be attacked again. I know D&D, which runs on the DM supposition that they build a living, breathing world that has its own internal logic. The story determines the rests, not a system. The system tells everyone what a rest does. I have never met a player in any of the years I've played that wants that question. They want to tell a collective story, and in that story, sometimes people have to fight, fight, and keep fighting. And at other times, they fight, rest, fight, rest. This is like asking how many encounters do you want at each session, and how many RP encounters, and how many exploration encounters. It is not a question for the players. The DM creates the world. The players interact and help create the story within that world. [/QUOTE]
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