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Wizard vs Fighter - the math
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<blockquote data-quote="Crimson Longinus" data-source="post: 9183528" data-attributes="member: 7025508"><p>You certainly are free to argue that millions of people playing RPGs are not actually doing so. I am not sure that this argument will get you anywhere, and I am not even bothering to engage with it. As with your cheating argument, it simply is not how people generally use these words.</p><p></p><p></p><p>No I'm not. If you want to provide a running DM decisions making commentary to your players, feel free to do so. I wouldn't enjoy playing in such a table though.</p><p></p><p></p><p>Well that would be actually deceiving them, as I don't fudge. </p><p></p><p></p><p>No one is being deceived, the game simply isn't constantly interrupted to provide irrelevant information.</p><p></p><p></p><p>Why do you feel the need to interrupt the game to provide useless information? I actually was just talking with one my players and asked whether they would like to know in situation like this, and they very unequivocally said that no they wouldn't, nor they generally care or want to how the GM makes decisions behind the curtains, they just want to focus on what's happening in the game. </p><p></p><p></p><p>So I don't like to change stuff unless it was an actual error. But that is just my preference as a GM, it makes stuff more interesting to me. But as player I really don't care, nor I want to know. This really is just your personal hang-up, you can't generalise some universal law from it.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9183528, member: 7025508"] You certainly are free to argue that millions of people playing RPGs are not actually doing so. I am not sure that this argument will get you anywhere, and I am not even bothering to engage with it. As with your cheating argument, it simply is not how people generally use these words. No I'm not. If you want to provide a running DM decisions making commentary to your players, feel free to do so. I wouldn't enjoy playing in such a table though. Well that would be actually deceiving them, as I don't fudge. No one is being deceived, the game simply isn't constantly interrupted to provide irrelevant information. Why do you feel the need to interrupt the game to provide useless information? I actually was just talking with one my players and asked whether they would like to know in situation like this, and they very unequivocally said that no they wouldn't, nor they generally care or want to how the GM makes decisions behind the curtains, they just want to focus on what's happening in the game. So I don't like to change stuff unless it was an actual error. But that is just my preference as a GM, it makes stuff more interesting to me. But as player I really don't care, nor I want to know. This really is just your personal hang-up, you can't generalise some universal law from it. [/QUOTE]
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