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Wizard vs. Monk...Winner?
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<blockquote data-quote="Zimbel" data-source="post: 2666330" data-attributes="member: 29912"><p>CR is a rough measure of the resources that a party of 4 disperately-classed PCs of the same level (at one time, C/W/F/R was standard) would take to defeat that creature. For example, if the party and the creature were the same level, the party should need to expend roughly 20% of their resources.</p><p></p><p>The problem with using CR for this sort of fight is:</p><p>Each combatant has a fraction of the resources of a party, and are typically skewed heavily in certain directions (Wizards typically aren't good melee combatants; Monks aren't good spellcasters). If that combatant dosen't have the right resources to deal with this particular threat, then this threat will be comesurately more difficult for that combatant.</p><p></p><p>Monks typically don't have an effective way to shut down most of the combat ability of a Wizard if both are at high levels. Wizards do have the ability to shut down most of the combat ability of most Monks.</p><p></p><p>To think of it another way, a Huge Shark is CR4. It should be able to eat a LV 1 Fighter alive (literally). However, assume that the Shark is in a shallow tank, and the fighter is in a heavily fortified platform well above the Shark's ability to jump, with a quiver (or three) full of arrows.</p><p></p><p>Who wins?</p><p></p><p>If you think that this is an unfair analogy (since the monk isn't in a tank, and could dimension door out anyway), the problem is that the Wizard can effectively create a tank. Whether that's a forcecage, prismatic sphere, prismatic walls, walls of force, flying above the monk, teleporting in and out, casting then moving w/ improved invis, or simply leaving the prime material plane, the Monk can't do much about it - unless the Wizard never gets a chance to act.</p><p></p><p>Now, if you were talking about a LV 1 Wizard vs a LV 1 monk, my answer would reverse- the Wizard's only hope is a failed save on round 1; the chances are low that the wizard would get the second round to act.</p></blockquote><p></p>
[QUOTE="Zimbel, post: 2666330, member: 29912"] CR is a rough measure of the resources that a party of 4 disperately-classed PCs of the same level (at one time, C/W/F/R was standard) would take to defeat that creature. For example, if the party and the creature were the same level, the party should need to expend roughly 20% of their resources. The problem with using CR for this sort of fight is: Each combatant has a fraction of the resources of a party, and are typically skewed heavily in certain directions (Wizards typically aren't good melee combatants; Monks aren't good spellcasters). If that combatant dosen't have the right resources to deal with this particular threat, then this threat will be comesurately more difficult for that combatant. Monks typically don't have an effective way to shut down most of the combat ability of a Wizard if both are at high levels. Wizards do have the ability to shut down most of the combat ability of most Monks. To think of it another way, a Huge Shark is CR4. It should be able to eat a LV 1 Fighter alive (literally). However, assume that the Shark is in a shallow tank, and the fighter is in a heavily fortified platform well above the Shark's ability to jump, with a quiver (or three) full of arrows. Who wins? If you think that this is an unfair analogy (since the monk isn't in a tank, and could dimension door out anyway), the problem is that the Wizard can effectively create a tank. Whether that's a forcecage, prismatic sphere, prismatic walls, walls of force, flying above the monk, teleporting in and out, casting then moving w/ improved invis, or simply leaving the prime material plane, the Monk can't do much about it - unless the Wizard never gets a chance to act. Now, if you were talking about a LV 1 Wizard vs a LV 1 monk, my answer would reverse- the Wizard's only hope is a failed save on round 1; the chances are low that the wizard would get the second round to act. [/QUOTE]
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