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Wizard vs. Monk...Winner?
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<blockquote data-quote="Thanee" data-source="post: 2666423" data-attributes="member: 478"><p>I'm making a single assumption there, that both characters are build normally and not specifically for the purpose of fighting each other (i.e. no <em>contingent Antimagic Field</em> items and similar nonsense, that you would <em>never</em> see on an actual character).</p><p></p><p>I really don't see what the monk could do to win this. It's not even a contest between the two.</p><p></p><p>The monk is just target practice for the wizard at this level.</p><p></p><p>Touch AC, Saves, Spell Resistance, Speed, that all doesn't matter in the slightest. It doesn't help <em>at all</em> against a well-prepared wizard, and <em>every</em> 20th level wizard should be well-prepared for situations like this with multiple working strategies.</p><p></p><p>Stunning Fist is the only weapon in the monk's repertoire, that could cause the wizard modest headaches, but it's surely not enough to kill him, even if the monk will be able to employ it at all, which means getting past both initiative (a slight advantage for the monk here, as long as this remains core only without spell research, otherwise the wizard will win initiative a lot more likely) and the <em>Contingency</em> spell, as well as a +30ish Fort save (including <em>Moment of Prescience</em>). How exactly should the monk do this!?</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 2666423, member: 478"] I'm making a single assumption there, that both characters are build normally and not specifically for the purpose of fighting each other (i.e. no [i]contingent Antimagic Field[/i] items and similar nonsense, that you would [i]never[/i] see on an actual character). I really don't see what the monk could do to win this. It's not even a contest between the two. The monk is just target practice for the wizard at this level. Touch AC, Saves, Spell Resistance, Speed, that all doesn't matter in the slightest. It doesn't help [i]at all[/i] against a well-prepared wizard, and [i]every[/i] 20th level wizard should be well-prepared for situations like this with multiple working strategies. Stunning Fist is the only weapon in the monk's repertoire, that could cause the wizard modest headaches, but it's surely not enough to kill him, even if the monk will be able to employ it at all, which means getting past both initiative (a slight advantage for the monk here, as long as this remains core only without spell research, otherwise the wizard will win initiative a lot more likely) and the [i]Contingency[/i] spell, as well as a +30ish Fort save (including [i]Moment of Prescience[/i]). How exactly should the monk do this!? Bye Thanee [/QUOTE]
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