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*Pathfinder & Starfinder
Wizard vs. Monk...Winner?
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<blockquote data-quote="Saeviomagy" data-source="post: 2667249" data-attributes="member: 5890"><p>?? If you mean by "without preparation" that the wizard has no spells and is drained from a serious combat, sure - but I think you'll find that's pretty much the case no matter whom he's fighting. I think you'll find, however, that most wizards have a contingency on them as a matter of fact once they can cast it - it's an all-day, every-day sort of thing.</p><p></p><p>And whoever said "5 stunning attacks" really needs to check their rules. Stunning fist only works once a round.</p><p></p><p>I'd also like to point out that any non-wizard who can't fly and see invisible at 20th level is pretty much asking to be torn apart by the average high level challenge. I'd additionally expect every 20th level character to have some 'get out of jail free' card - a dimension door, etherealness, freedom of movement or something similar.</p><p></p><p>I think a well built and intelligently played wizard will win with almost a 100% success rate in an arena combat. Simply put - he is in a position to expend more resources on the combat, and expending those resources doesn't leave him dead.</p><p></p><p>Almost every other class has a great deal of resources that are not transitory in nature - a monk can't blow his unarmed combat damage all in one combat for extra damage, nor can he do so with his AC, movement speed etc. And if he blows his hitpoints on a fight, he's just lost</p><p></p><p>A wizard's class is almost entirely made up of his spells. He gets little in feats, no AC, no hitpoints, no skill points. Nothing to soup him up, except his use-them-and-lose-them spells.</p><p></p><p>In short - if a wizard blows 90% of his resources on a fight, he's out of spells but alive. His saves, ac, feats and skills are such a small amount of his class package that he's still got room for some hitpoints - he can sacrifice almost everything else and still have some left. If a monk does the same, he's out of stunning fists, abundant steps and most importantly of all - hitpoints. The remaining 10% of his class is his permanent bonuses that he cannot sacrifice in favour of hitpoints. So he's dead, and he loses.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 2667249, member: 5890"] ?? If you mean by "without preparation" that the wizard has no spells and is drained from a serious combat, sure - but I think you'll find that's pretty much the case no matter whom he's fighting. I think you'll find, however, that most wizards have a contingency on them as a matter of fact once they can cast it - it's an all-day, every-day sort of thing. And whoever said "5 stunning attacks" really needs to check their rules. Stunning fist only works once a round. I'd also like to point out that any non-wizard who can't fly and see invisible at 20th level is pretty much asking to be torn apart by the average high level challenge. I'd additionally expect every 20th level character to have some 'get out of jail free' card - a dimension door, etherealness, freedom of movement or something similar. I think a well built and intelligently played wizard will win with almost a 100% success rate in an arena combat. Simply put - he is in a position to expend more resources on the combat, and expending those resources doesn't leave him dead. Almost every other class has a great deal of resources that are not transitory in nature - a monk can't blow his unarmed combat damage all in one combat for extra damage, nor can he do so with his AC, movement speed etc. And if he blows his hitpoints on a fight, he's just lost A wizard's class is almost entirely made up of his spells. He gets little in feats, no AC, no hitpoints, no skill points. Nothing to soup him up, except his use-them-and-lose-them spells. In short - if a wizard blows 90% of his resources on a fight, he's out of spells but alive. His saves, ac, feats and skills are such a small amount of his class package that he's still got room for some hitpoints - he can sacrifice almost everything else and still have some left. If a monk does the same, he's out of stunning fists, abundant steps and most importantly of all - hitpoints. The remaining 10% of his class is his permanent bonuses that he cannot sacrifice in favour of hitpoints. So he's dead, and he loses. [/QUOTE]
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Wizard vs. Monk...Winner?
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