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Wizard vs. Monk...Winner?
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<blockquote data-quote="Macbrea" data-source="post: 2667850" data-attributes="member: 1517"><p>It is possible to design a monk that is absolutely cheesy for a single 20th level combat. Take this example:</p><p></p><p>Monk 20. Items 20 Necklace of fireballs type VII in sack. 1 type 2 necklace of fireballs in which he has one 2d6 fireball in his hand. All the feats and dex raising items he can get so that his initiative allows him to go first and one ring of fire resistance. He moves to within 20 feet and drops the the fireball. Declares he allows himself to be hit by the 2d6 blast. All the fireballs need to suddenly make a save as if they were effected by magic fire. Total damage when they finally go up equals 1174 d 6 damage in which the wizard will get to save for half damage. The monk with improved evasion is very likely to ignore all damage completely. And even if he does get hit, it is very likely he will live through the number of items he fails. </p><p></p><p>It is very unlikely the wizard would be prepared to resist fireball. As it's not in the monks normal arsenal. </p><p></p><p>But, the question isn't wether a 20th level monk could defeat a 20th level wizard. That is easily possible given the ability to pick and choose single items for a combat. Now, the question really is can a monk given the items aquired during normal play stack up against other classes during the same set of adventures. That really depends on what items were given out.</p></blockquote><p></p>
[QUOTE="Macbrea, post: 2667850, member: 1517"] It is possible to design a monk that is absolutely cheesy for a single 20th level combat. Take this example: Monk 20. Items 20 Necklace of fireballs type VII in sack. 1 type 2 necklace of fireballs in which he has one 2d6 fireball in his hand. All the feats and dex raising items he can get so that his initiative allows him to go first and one ring of fire resistance. He moves to within 20 feet and drops the the fireball. Declares he allows himself to be hit by the 2d6 blast. All the fireballs need to suddenly make a save as if they were effected by magic fire. Total damage when they finally go up equals 1174 d 6 damage in which the wizard will get to save for half damage. The monk with improved evasion is very likely to ignore all damage completely. And even if he does get hit, it is very likely he will live through the number of items he fails. It is very unlikely the wizard would be prepared to resist fireball. As it's not in the monks normal arsenal. But, the question isn't wether a 20th level monk could defeat a 20th level wizard. That is easily possible given the ability to pick and choose single items for a combat. Now, the question really is can a monk given the items aquired during normal play stack up against other classes during the same set of adventures. That really depends on what items were given out. [/QUOTE]
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Wizard vs. Monk...Winner?
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