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*Pathfinder & Starfinder
Wizard vs. Monk...Winner?
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<blockquote data-quote="Zimbel" data-source="post: 2679762" data-attributes="member: 29912"><p>Good. Can you propose conditions under which the Monk would have an advantage? I came up with a list a few pages back, if you want a starting point. I think that of my suggestions, the "Wandering anti-magic fields" was probably the most useful one (other than containing both PCs). Most of the others could work to a Summoner's benefit, over the long term. The other one that could be nice is the useful cover suggestion (i.e. made of force, or something else difficult to destroy).</p><p></p><p>Erm.. not if the Wizard is prepped (which is the assumption). Contingency makes initiative largely irrelevant for being hit, and in the event that the Monk figures out a way around Contingency, MoP reduces the chance of Stunning Fist/Quivering Palm from taking down the Wizard to 5%. A single Luckblade can reduce this to 0.25%.</p></blockquote><p></p>
[QUOTE="Zimbel, post: 2679762, member: 29912"] Good. Can you propose conditions under which the Monk would have an advantage? I came up with a list a few pages back, if you want a starting point. I think that of my suggestions, the "Wandering anti-magic fields" was probably the most useful one (other than containing both PCs). Most of the others could work to a Summoner's benefit, over the long term. The other one that could be nice is the useful cover suggestion (i.e. made of force, or something else difficult to destroy). Erm.. not if the Wizard is prepped (which is the assumption). Contingency makes initiative largely irrelevant for being hit, and in the event that the Monk figures out a way around Contingency, MoP reduces the chance of Stunning Fist/Quivering Palm from taking down the Wizard to 5%. A single Luckblade can reduce this to 0.25%. [/QUOTE]
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Wizard vs. Monk...Winner?
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