Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Wizard vs Sorcerer (a Campaign Experience)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lazybones" data-source="post: 9841356" data-attributes="member: 143"><p>I've noticed this as well; one of the players in my aforementioned group is a PotC warlock and at low levels the imp is insane; 21hp, invisible at will, and resummonable as an action (with the only limit a trivial 10gp cost)? That can turn a lot of low-level encounters absolutely trivial. As I noted above they're at 5th level now and the imp is still a major factor. They briefly adventured in a fire-themed dungeon where it was basically invincible, and the 3d6+3 attack (often with advantage) is still quite potent.</p><p></p><p>For me, the biggest thing that has changed in terms of scouting is Tremorsense; it is now extremely difficult to surprise a dwarf PC with any challenge involving creatures.</p><p></p><p>RE the thread theme, I think that the change to Twinned Spell is a nod toward the sorcerer's role as a controller; most of the eligible spells are ones that debilitate foes rather than damage them. And with most of the sorcerer subclasses getting bonus spells now, I think they can be more flexible than their 2014 counterparts.</p></blockquote><p></p>
[QUOTE="Lazybones, post: 9841356, member: 143"] I've noticed this as well; one of the players in my aforementioned group is a PotC warlock and at low levels the imp is insane; 21hp, invisible at will, and resummonable as an action (with the only limit a trivial 10gp cost)? That can turn a lot of low-level encounters absolutely trivial. As I noted above they're at 5th level now and the imp is still a major factor. They briefly adventured in a fire-themed dungeon where it was basically invincible, and the 3d6+3 attack (often with advantage) is still quite potent. For me, the biggest thing that has changed in terms of scouting is Tremorsense; it is now extremely difficult to surprise a dwarf PC with any challenge involving creatures. RE the thread theme, I think that the change to Twinned Spell is a nod toward the sorcerer's role as a controller; most of the eligible spells are ones that debilitate foes rather than damage them. And with most of the sorcerer subclasses getting bonus spells now, I think they can be more flexible than their 2014 counterparts. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Wizard vs Sorcerer (a Campaign Experience)
Top