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Wizard vs. Sorcerer for Newbie
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<blockquote data-quote="zyzzyr" data-source="post: 485656" data-attributes="member: 1867"><p>Hi all,</p><p></p><p>Henry: Thanks for the list.</p><p></p><p>There are other reasons why I am simply asking for the list as opposed to a list of things to try to get her to enjoy the wizard, or help her learn.</p><p></p><p>Note also, there is no "experienced playerS". The group consists of me, the DM (a vet), another (only one other!) vet, and three complete and utter newbies. Total newbies who had never even seen a game played before. Note we're also all in our thirties.</p><p></p><p>Things I haven't mentioned yet:</p><p></p><p>1) We game once/month or less, so she doesn't get enough constant exposure to the game. That is, by the time the next session rolls around, she has probably forgotten what we did last time. This is pretty reasonable - I wouldn't want to take a pop quiz on something that the boss told me last month and hadn't mentioned since.</p><p></p><p>2) I have tried the mentor thing already. Unfortunately, there is only one person who could help because he's the only other vet. He is her husband. Needless to say, it's then a tense situation, in case the one feels the other is "telling them what to do" or what have you.</p><p></p><p>The "wizard's familiar" is an excellent suggestion, though, and one I hadn't yet tried.</p><p></p><p>Also, note I am simply trying to present her with information and then allow her to make her own decision. I am not trying to force a decision on her - I simply want to present her with the most information possible.</p><p></p><p>I agree that there are more interesting things for sorcerers -- any PrC that has +1 SL is a (power) benefit, plain and simple.</p></blockquote><p></p>
[QUOTE="zyzzyr, post: 485656, member: 1867"] Hi all, Henry: Thanks for the list. There are other reasons why I am simply asking for the list as opposed to a list of things to try to get her to enjoy the wizard, or help her learn. Note also, there is no "experienced playerS". The group consists of me, the DM (a vet), another (only one other!) vet, and three complete and utter newbies. Total newbies who had never even seen a game played before. Note we're also all in our thirties. Things I haven't mentioned yet: 1) We game once/month or less, so she doesn't get enough constant exposure to the game. That is, by the time the next session rolls around, she has probably forgotten what we did last time. This is pretty reasonable - I wouldn't want to take a pop quiz on something that the boss told me last month and hadn't mentioned since. 2) I have tried the mentor thing already. Unfortunately, there is only one person who could help because he's the only other vet. He is her husband. Needless to say, it's then a tense situation, in case the one feels the other is "telling them what to do" or what have you. The "wizard's familiar" is an excellent suggestion, though, and one I hadn't yet tried. Also, note I am simply trying to present her with information and then allow her to make her own decision. I am not trying to force a decision on her - I simply want to present her with the most information possible. I agree that there are more interesting things for sorcerers -- any PrC that has +1 SL is a (power) benefit, plain and simple. [/QUOTE]
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