Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
Wizard vs Sorcerer In-Depth Analysis (2024)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Willie the Duck" data-source="post: 9828166" data-attributes="member: 6799660"><p>Isn't that true for a lot of classes with one save or another? Rangers and Monks attribute needs sit perfectly on top of the 3 common saves (hamstrung only in that they get proficiency in Dex, arguably the least important of the 3). Paladins get to add their Charisma to everything (halfway through many campaigns). I guess Dex-based clerics as well. Otherwise, everyone is going to have a weakness in something that is also a tertiary/quaternary priority among their stats. </p><p></p><p>How does constitution make the sorcerer a better controller? Just the concentration mechanic?</p><p></p><p>I guess the question is then what is enough. Proficiency and a 12 stat puts you at parity with your own starting save DCs (assuming a 16-17 casting stat), given that the save DCs start at 8 and your average D20 roll is 10.5. Also when the wisdom-based shutdown effects come online and you have the least number of other responses. As you rise in level, your opponents casting stat will rise, but hopefully you will start getting cloaks of protection or ways of getting advantage on saves or immune to effects or the party as a whole has greater responses. Either way, it's not like you can choose to just not be subject to the attack (although careful planning and trying hard not to be is actually a pretty good strategy for both wizards and doubly so the sorcerers). </p><p></p><p>As for intelligence saves, they are rare, but they can be crippling (Illithid Mind blast effects and such). Of the three low-frequency saves, I think Int is a little rarer but more crippling, and Cha a bit more common but not quite so (Banishment sucks, but at least takes up the concentration of the banisher, unlike a mind blast). It's really Strength saves that lost out in since 2014, with a lot of attacks which procced them now being automatic.</p></blockquote><p></p>
[QUOTE="Willie the Duck, post: 9828166, member: 6799660"] Isn't that true for a lot of classes with one save or another? Rangers and Monks attribute needs sit perfectly on top of the 3 common saves (hamstrung only in that they get proficiency in Dex, arguably the least important of the 3). Paladins get to add their Charisma to everything (halfway through many campaigns). I guess Dex-based clerics as well. Otherwise, everyone is going to have a weakness in something that is also a tertiary/quaternary priority among their stats. How does constitution make the sorcerer a better controller? Just the concentration mechanic? I guess the question is then what is enough. Proficiency and a 12 stat puts you at parity with your own starting save DCs (assuming a 16-17 casting stat), given that the save DCs start at 8 and your average D20 roll is 10.5. Also when the wisdom-based shutdown effects come online and you have the least number of other responses. As you rise in level, your opponents casting stat will rise, but hopefully you will start getting cloaks of protection or ways of getting advantage on saves or immune to effects or the party as a whole has greater responses. Either way, it's not like you can choose to just not be subject to the attack (although careful planning and trying hard not to be is actually a pretty good strategy for both wizards and doubly so the sorcerers). As for intelligence saves, they are rare, but they can be crippling (Illithid Mind blast effects and such). Of the three low-frequency saves, I think Int is a little rarer but more crippling, and Cha a bit more common but not quite so (Banishment sucks, but at least takes up the concentration of the banisher, unlike a mind blast). It's really Strength saves that lost out in since 2014, with a lot of attacks which procced them now being automatic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Wizard vs Sorcerer In-Depth Analysis (2024)
Top