Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Wizard vs. Sorcerer
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrogReaver" data-source="post: 7550544" data-attributes="member: 6795602"><p>To more directly answer this question, no matter what options the sorcerer chooses, Wizards are flat out better than sorcerers at:</p><p></p><p>exploration</p><p>debuffing</p><p>providing a safe place to rest</p><p>(Provided an appropriate wizard subclass) Staying Alive</p><p>(Provided an appropriate wizard subclass) Using illusion spells</p><p>(Provided an appropriate wizard subclass) Using enchantment spells</p><p>(Provided an appropriate wizard subclass) Using divination spells</p><p>(Provided an appropriate wizard subclass) Raising undead</p><p>(Provided an appropriate wizard subclass) Dispel and Counterspell</p><p></p><p>Wizards are quite a bitter better than a sorcerer at some relatively broad areas of the game while also being better than the sorcerer at some specific areas of the game provided an appropriate subclass. That's the answer to your opening question.</p><p></p><p>The larger spell list isn't what they are better at than sorcerers but that larger spell list and their greater number of spells known and prepared and their ritual casting allow nearly any given wizard to excel over any given sorcerer in the areas I listed above. </p><p></p><p>The only things a sorcerer can do that is better than a wizard is buff and it requires one specific choice at level 3 to make that possible. Sorcerers also can slightly edge out evocation wizards on blasting IMO but it's not enough that it makes giving up the other wizard advantages worth taking sorcerer over wizard for this IMO.</p><p></p><p>So I guess really the question that should be being asked by your player is, what can sorcerers do that wizards can't?</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7550544, member: 6795602"] To more directly answer this question, no matter what options the sorcerer chooses, Wizards are flat out better than sorcerers at: exploration debuffing providing a safe place to rest (Provided an appropriate wizard subclass) Staying Alive (Provided an appropriate wizard subclass) Using illusion spells (Provided an appropriate wizard subclass) Using enchantment spells (Provided an appropriate wizard subclass) Using divination spells (Provided an appropriate wizard subclass) Raising undead (Provided an appropriate wizard subclass) Dispel and Counterspell Wizards are quite a bitter better than a sorcerer at some relatively broad areas of the game while also being better than the sorcerer at some specific areas of the game provided an appropriate subclass. That's the answer to your opening question. The larger spell list isn't what they are better at than sorcerers but that larger spell list and their greater number of spells known and prepared and their ritual casting allow nearly any given wizard to excel over any given sorcerer in the areas I listed above. The only things a sorcerer can do that is better than a wizard is buff and it requires one specific choice at level 3 to make that possible. Sorcerers also can slightly edge out evocation wizards on blasting IMO but it's not enough that it makes giving up the other wizard advantages worth taking sorcerer over wizard for this IMO. So I guess really the question that should be being asked by your player is, what can sorcerers do that wizards can't? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Wizard vs. Sorcerer
Top